Vector4i is referred to as Vector3i #8802
Labels
area:class reference
Issues and PRs about the class reference, which should be addressed on the Godot engine repository
bug
content:proofreading
Issues and PRs related to proofreading the documentation
Milestone
Godot 4.2
Vector4i documentation
Under Notes in the Description it says:
"In a boolean context, a Vector4i will evaluate to false if it's equal to Vector4i(0, 0, 0, 0). Otherwise, a Vector3i will always evaluate to true."
It is referred to as Vector3i instead of Vector4i.
https://docs.godotengine.org/en/stable/classes/class_vector4i.html#class-vector4i
This is my first ever bug report on Github. If this isn't how I'm supposed to do this please tell me.
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