From 4fc9e5eb5750391695c80405d75a9aad91c50538 Mon Sep 17 00:00:00 2001 From: Danila Zolotarev Date: Tue, 26 Nov 2024 17:48:13 +0300 Subject: [PATCH] Fix wording of OpenGL ES support on desktop in Internal rendering architecture (#9945) --- .../core_and_modules/internal_rendering_architecture.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/contributing/development/core_and_modules/internal_rendering_architecture.rst b/contributing/development/core_and_modules/internal_rendering_architecture.rst index 0fc5dd06d0a..772d8bca0ed 100644 --- a/contributing/development/core_and_modules/internal_rendering_architecture.rst +++ b/contributing/development/core_and_modules/internal_rendering_architecture.rst @@ -230,8 +230,8 @@ support Vulkan. OpenGL 3.3 Core Profile is used on desktop platforms to run this driver, as most graphics drivers on desktop don't support OpenGL ES. WebGL 2.0 is used for web exports. -It is possible to use the use of OpenGL ES 3.0 directly on desktop platforms -using the ``--rendering-driver opengl3_es`` command line argument, although this +It is possible to use OpenGL ES 3.0 directly on desktop platforms +by passing the ``--rendering-driver opengl3_es`` command line argument, although this will only work on graphics drivers that feature native OpenGL ES support (such as Mesa).