diff --git a/tutorials/3d/introduction_to_3d.rst b/tutorials/3d/introduction_to_3d.rst index 943ce63b1f5..a314805dbaf 100644 --- a/tutorials/3d/introduction_to_3d.rst +++ b/tutorials/3d/introduction_to_3d.rst @@ -28,7 +28,7 @@ node for everything 3D. Node3Ds have a local transform, which is relative to the parent node (as long as the parent node is also of **or inherits from** the type -Node3D). This transform can be accessed as a 4×3 +Node3D). This transform can be accessed as a 3×4 :ref:`Transform3D `, or as 3 :ref:`Vector3 ` members representing location, Euler rotation (X, Y and Z angles) and scale.