diff --git a/tutorials/2d/img/using_tilesets_edit_custom_data.webp b/tutorials/2d/img/using_tilesets_edit_custom_data.webp index aa7e7b5f042..eb47402c0ba 100644 Binary files a/tutorials/2d/img/using_tilesets_edit_custom_data.webp and b/tutorials/2d/img/using_tilesets_edit_custom_data.webp differ diff --git a/tutorials/2d/using_tilesets.rst b/tutorials/2d/using_tilesets.rst index 6a3cbbfcf58..b8afbc116b0 100644 --- a/tutorials/2d/using_tilesets.rst +++ b/tutorials/2d/using_tilesets.rst @@ -394,9 +394,7 @@ the custom data for the alternative tile only. You can reorder custom data without breaking existing metadata: the TileSet editor will update automatically after reordering custom data properties. -Note that in the editor, property names do not appear (only their index, which -matches the order in which they are defined). For example, with the custom data -layers example shown above, we're assigning a tile to have the +With the custom data layers example shown above, we're assigning a tile to have the ``damage_per_second`` metadata set to ``25`` and the ``destructible`` metadata to ``false``: