classes/class_signal #176
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Why is the function has_signal( Signal_Name : String) not in here? |
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The C# example code is methods are missing the obligated "public" text |
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@Calinou are there any guarantees on call order? E.g. if I connect callables A, B and C, will they be called in the same order on emit? I've heard some people say it's not guaranteed, but reading the source code, my understanding is that Signals store their connected Callables in HashMaps, which maintain order of insertion. So, in theory, when iterating through the callables in Edit: I've also failed to find official docs on this, but it's entirely possible I've just missed something 😅 |
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classes/class_signal
A built-in type representing a signal of an Object. Description: Signal is a built-in Variant type that represents a signal of an Object instance. Like all Variant types, it can be stored in variab...
https://docs.godotengine.org/en/stable/classes/class_signal.html
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