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OS/device including version:
Windows 10, AMD RX 580
Issue description:
When you move the player, some parts of the tiles of the floor and the walls clearly jitter, and it is not the jitter that is solved with physic step interpolation, it behaves like another kind of jitter, more like if the tiles were actually moving a little bit.
The text was updated successfully, but these errors were encountered:
Which demo project is affected:
https://godotengine.org/asset-library/asset/120
OS/device including version:
Windows 10, AMD RX 580
Issue description:
When you move the player, some parts of the tiles of the floor and the walls clearly jitter, and it is not the jitter that is solved with physic step interpolation, it behaves like another kind of jitter, more like if the tiles were actually moving a little bit.
The text was updated successfully, but these errors were encountered: