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Official platformer 2D demo: background jittering. #527

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phantomdesvin opened this issue Oct 1, 2020 · 2 comments
Closed

Official platformer 2D demo: background jittering. #527

phantomdesvin opened this issue Oct 1, 2020 · 2 comments

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@phantomdesvin
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phantomdesvin commented Oct 1, 2020

Which demo project is affected:
https://godotengine.org/asset-library/asset/120

OS/device including version:
Windows 10, AMD RX 580

Issue description:
When you move the player, some parts of the tiles of the floor and the walls clearly jitter, and it is not the jitter that is solved with physic step interpolation, it behaves like another kind of jitter, more like if the tiles were actually moving a little bit.

@Calinou
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Calinou commented Oct 1, 2020

This sounds like something that will be fixed by godotengine/godot#41535. It's not something we can fix in the demo.

@Calinou
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Calinou commented Mar 1, 2021

Fixed in 3.2.4rc1 and later by godotengine/godot#43554.

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