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Implement String::resize() in godot-cpp #1166

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merged 1 commit into from
Jul 31, 2023

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@dsnopek dsnopek commented Jul 7, 2023

Fixes #1141

This depends on Godot PR godotengine/godot#79156

A test is added to the automated test suite, which seems to show this functionality working!

@dsnopek dsnopek added the enhancement This is an enhancement on the current functionality label Jul 7, 2023
@dsnopek dsnopek requested a review from bruvzg July 7, 2023 13:51
@dsnopek dsnopek requested a review from a team as a code owner July 7, 2023 13:51
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dsnopek commented Jul 7, 2023

@bruvzg made good points on the Godot PR for this being exposed normally, rather than via gdextension_interface.h. I'm going to close this one.

@dsnopek dsnopek closed this Jul 7, 2023
@dsnopek dsnopek reopened this Jul 8, 2023
@dsnopek dsnopek removed the archived label Jul 8, 2023
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dsnopek commented Jul 8, 2023

Re-opening based on the discussion on PR godotengine/godot#79177

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dsnopek commented Jul 8, 2023

FYI, this will fail CI until after the Godot PR is merged, since this PR adds a test for the functionality it's adding.

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String::resize() isn't exposed to GDExtension
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