We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
4.4.dev4.official.36e6207bb
5255034
tried in both Chrome Stable and Firefox-ESR; wasm was compiled on debian trixie and ubuntu noble
Debug symbols do not appear to work for gdextensions in wasm+template_debug builds.
Even after adding -gdwarf-4 -g3 as the base godot SConstruct script does (https://github.com/godotengine/godot/blob/0eadbdb5d0709e4e557e52377fa075d3e2f0ad1f/SConstruct#L738) and ensuring a full rebuild and that the parameters made it to emcc and the linker, the browser still did not show symbols on the stack trace for a crash.
-gdwarf-4 -g3
(if needed, I can provide one, but it works the same for any project)
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Godot version
4.4.dev4.official.36e6207bb
godot-cpp version
5255034
System information
tried in both Chrome Stable and Firefox-ESR; wasm was compiled on debian trixie and ubuntu noble
Issue description
Debug symbols do not appear to work for gdextensions in wasm+template_debug builds.
Even after adding
-gdwarf-4 -g3
as the base godot SConstruct script does (https://github.com/godotengine/godot/blob/0eadbdb5d0709e4e557e52377fa075d3e2f0ad1f/SConstruct#L738) and ensuring a full rebuild and that the parameters made it to emcc and the linker, the browser still did not show symbols on the stack trace for a crash.Steps to reproduce
Minimal reproduction project
(if needed, I can provide one, but it works the same for any project)
The text was updated successfully, but these errors were encountered: