From 3074d228151dae273df7eeb9601461f325e842ed Mon Sep 17 00:00:00 2001 From: David Snopek Date: Thu, 8 Jun 2023 09:42:03 -0500 Subject: [PATCH] Clarify error message because there isn't a legacy Godot 4.0 mode anymore --- src/godot.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/godot.cpp b/src/godot.cpp index af840f250..a5af280f7 100644 --- a/src/godot.cpp +++ b/src/godot.cpp @@ -217,7 +217,7 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge // Use the legacy interface only to give a nice error. LegacyGDExtensionInterface *legacy_interface = (LegacyGDExtensionInterface *)p_get_proc_address; internal::gdextension_interface_print_error_with_message = (GDExtensionInterfacePrintErrorWithMessage)legacy_interface->print_error_with_message; - ERR_FAIL_V_MSG(false, "Cannot load a GDExtension built for Godot 4.1+ in legacy Godot 4.0 mode."); + ERR_FAIL_V_MSG(false, "Cannot load a GDExtension built for Godot 4.1+ in Godot 4.0."); } // Load the "print_error_with_message" function first (needed by the ERR_FAIL_NULL_V_MSG() macro).