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fix: Fix #168 as turn to in room 10 didn't work correctly #597

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merged 1 commit into from
May 13, 2022

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fixes : godot-escoria/escoria-issues#168

The description on that issue is old. We've since clarified how turn_to works in the documentation, so the room has been fixed to match.

@BHSDuncan BHSDuncan changed the title fix: issue_168 turn to in room 10 didn't work correctly fix: corrects issue_168 as turn to in room 10 didn't work correctly May 13, 2022
@StraToN StraToN changed the title fix: corrects issue_168 as turn to in room 10 didn't work correctly fix: Fix #168 as turn to in room 10 didn't work correctly May 13, 2022
@StraToN StraToN merged commit fa5e57a into godot-escoria:develop May 13, 2022
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Turn_to doesn't work correctly
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