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feat: Debug set state animations #495

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merged 3 commits into from
Feb 15, 2022

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balloonpopper
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Print a debug message when a set state command is run to indicate whether a matching animation was found or not.

Balloonpopper added 3 commits February 12, 2022 16:17
fix: Updated the NPC graphics that copied the player graphics
refactor: Removed child scenes as it complicated the room. It isn't possible to accurately map the navigation polygon to the background when they're in separate nodes.
@dploeger dploeger requested review from dploeger and StraToN February 15, 2022 07:50
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Great! Thanks. 🎁

@StraToN StraToN merged commit 5e0e83f into godot-escoria:develop Feb 15, 2022
@balloonpopper balloonpopper deleted the set_state_animations branch March 3, 2022 09:43
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3 participants