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When trying to run the application on macOS in a virtual machine, I get this error:
Unable to create basic Accelerated OpenGL renderer.
Unable to create basic Accelerated OpenGL renderer.
Core Image is now using the software OpenGL renderer. This will be slow.
GLFW: An invalid error was not accepted by the caller: FormatUnavailable: NSGL: Failed to find a suitable pixel format
GLFW: Please report this bug in the Go package immediately.
panic: FormatUnavailable: NSGL: Failed to find a suitable pixel format
goroutine 1 [running, locked to thread]:
github.com/go-gl/glfw/v3.3/glfw.acceptError(0xc000040b28, 0x2, 0x2, 0x0, 0x0)
/go/pkg/mod/github.com/go-gl/glfw/v3.3/[email protected]/error.go:178 +0x201
github.com/go-gl/glfw/v3.3/glfw.CreateWindow(0x1a4, 0x280, 0x4406889, 0x9, 0x0, 0x0, 0x0, 0x0, 0x0)
/go/pkg/mod/github.com/go-gl/glfw/v3.3/[email protected]/window.go:350 +0x1c1
github.com/go-flutter-desktop/go-flutter.(*Application).Run(0xc0000fa000, 0x0, 0x0)
/go/pkg/mod/github.com/go-flutter-desktop/[email protected]/application.go:148 +0x147
github.com/go-flutter-desktop/go-flutter.Run(0xc0000f8000, 0x9, 0xe, 0x7, 0xc000040f40)
/go/pkg/mod/github.com/go-flutter-desktop/[email protected]/application.go:26 +0x4d
main.main()
/app/go/cmd/main.go:24 +0x188
The text was updated successfully, but these errors were encountered:
When trying to run the application on macOS in a virtual machine, I get this error:
The text was updated successfully, but these errors were encountered: