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MacOSX 10.13 GLFW panic "FormatUnavailable: NSGL: Failed to find a suitable pixel format" #186
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I'm using MacOSX 10.13.6 but I didn't had the issue. First clone go-flutter repo
Note that Go to your local go-flutter then edit application.go here. Maybe you will also need to add the same line just above here. Then launch you app using hover by running N.B @Drakirus, I tried to check the value I set by using |
@alexelisenko sorry I didn't understand your issue. The comment of @zephylac is correct, can you give it a try, and report back here! |
@zephylac @Drakirus The above fix did not work, still getting the same crash, I also tested this on 10.15, which also crashes, it seems that only 10.14 works. Any ideas are greatly welcomed! |
Im starting to wonder if this is related to OSX VMs, Since my machine is on 10.14 and it works fine, and all other versions do not, could it be related to the fact that I am testing in parallels VMs? Ive looked through GLFW and found that the default for STENCIL_BITS is 8:
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I was about to ask you if you where running those test in a VM. 😂 |
I just tested a 10.14 VM, and it also crashes, while not definitive, this does point to a Virtualization issue.. I am now searching for Host OSX 10.11-13 machine to test on. |
I am getting the following error from GLFW on MacOSX 10.13.6.
I have files an issue in go-glfw, but I was hoping someone could point me in the right direction, as I think its related to this setting:
glfwWindowHint(GLFW_STENCIL_BITS, 8);
How can I set this when running hover run/build?
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