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I've gone back and forth on this because this is "technically correct." The overall value appearing on your sheet decreased by 10, so you're awarded that in the experience entry. In cases like Humanity or buying off Flaws it doesn't quite do what people expect whereas when you're "experimenting" with the cost of something and want to go back it does exactly what you want it to.
Right now either situation can be fixed in the XP history by the user. I suppose the real fix for this in both cases are to add "lose" and "buy off" buttons that massage how we handle the overall point calculation. I think that'll be a far later fix though.
Was entering my PC into the database. Lost Humanity in play. When I dropped Humanity in Yorik it gave me 10 XP in the database. Potential issue.
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