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correctly returns 3840x2160 after the modeswitch, and that the error occurs upon the third frame. A dumb hardcoding of width/height in getDesktopSize to 2560x1440 gets things working, but cropped weirdly.
Looking Glass is otherwise able to run on this machine when the desktop resolution is set to 3840x2160, it's just the modeset that breaks it.
The text was updated successfully, but these errors were encountered:
I'm filing this for posterity as it's technically a bug, but it's pretty low-impact. This occurs with B5, but I suspect it's been around forever.
Guest desktop running at 2560x1440.
Host desktop running at 2560x1440.
Game (specifically, osu!) set to modeset to 3840x2160.
osu! config
This goes in the .cfg file in
%userprofile%\AppData\Local\osu!
.With DXGI this produces the below output when running the game. It is the wrong size, of course.
We can see the modeset from the client logs.
However, when trying this with NvFBC, the host gets put in a bad state.
Host logs
Once in this state any one of the following is insufficient:
One must do both to get Looking Glass working again.
Some debug prints show that
LookingGlass/host/platform/Windows/capture/NVFBC/src/nvfbc.c
Lines 331 to 333 in b21d842
correctly returns 3840x2160 after the modeswitch, and that the error occurs upon the third frame. A dumb hardcoding of width/height in
getDesktopSize
to 2560x1440 gets things working, but cropped weirdly.Looking Glass is otherwise able to run on this machine when the desktop resolution is set to 3840x2160, it's just the modeset that breaks it.
The text was updated successfully, but these errors were encountered: