You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Carpet bots have significantly higher reach than real players when attacking entities. Normal player attack reach is 3 blocks. This happens because EntityPlayerActionPack.getTarget() uses the same reach value for block interaction and entity interaction
The text was updated successfully, but these errors were encountered:
The bots still have a 4.5 block range while interacting with blocks, but entity interaction range has been reduced to 3 blocks, fixing gnembon#1882
Player attacking is more realistic now. Using /player <player> attack once will swing even while not targeting an entity, and will properly reset attack cooldown
gnembon#1881 is also fixed, as players will properly lower their movement speed while using slow items
Carpet bots have significantly higher reach than real players when attacking entities. Normal player attack reach is 3 blocks. This happens because EntityPlayerActionPack.getTarget() uses the same reach value for block interaction and entity interaction
The text was updated successfully, but these errors were encountered: