-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathWinput.cs
86 lines (72 loc) · 2.27 KB
/
Winput.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
// From https://github.com/Bojidarist/SendInputsDemo
// Also consider https://stackoverflow.com/questions/5094398/how-to-programmatically-mouse-move-click-right-click-and-keypress-etc-in-winfo
using System;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
public class Winput
{
[Flags]
public enum MouseEventF
{
Move = 0x0001,
LeftDown = 0x0002,
LeftUp = 0x0004,
RightDown = 0x0008,
RightUp = 0x0010,
MiddleDown = 0x0020,
MiddleUp = 0x0040,
Wheel = 0x0800,
XDown = 0x0080,
XUp = 0x0100
}
[StructLayout(LayoutKind.Sequential)]
internal struct Input
{
public uint Type;
public MouseInput Data;
}
[StructLayout(LayoutKind.Sequential)]
internal struct MouseInput
{
internal int dx;
internal int dy;
internal int mouseData;
internal MouseEventF dwFlags;
internal uint time;
internal UIntPtr dwExtraInfo;
}
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern void mouse_event(uint dwFlags, uint dx, uint dy, int cButtons, uint dwExtraInfo);
[DllImport("User32.dll")]
private static extern bool SetCursorPos(int x, int y);
[DllImport("user32.dll", SetLastError = true)]
private static extern uint SendInput(uint numberOfInputs, Input[] inputs, int sizeOfInputStructure);
public static void SetCursorPosition(int x, int y)
{
SetCursorPos(x, y);
}
public static void ScrollMouse(int amount)
{
Input[] i = new Input[1];
i[0] = new Input();
i[0].Type = 0;
i[0].Data.dx = 0;
i[0].Data.dy = 0;
i[0].Data.dwFlags = MouseEventF.Wheel;
i[0].Data.mouseData = amount;
SendInput(1, i, Marshal.SizeOf(i[0]));
//mouse_event((uint)MouseEventF.Wheel, 0, 0, amount, 0);
}
public static void MouseButton(MouseEventF button)
{
Input[] i = new Input[1];
i[0] = new Input();
i[0].Type = 0;
i[0].Data.dx = 0;
i[0].Data.dy = 0;
i[0].Data.dwFlags = button;
SendInput(1, i, Marshal.SizeOf(i[0]));
//mouse_event((uint)button, 0, 0, 0, 0);
}
}