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Round miters #5

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dy opened this issue Sep 14, 2017 · 1 comment
Closed

Round miters #5

dy opened this issue Sep 14, 2017 · 1 comment

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dy commented Sep 14, 2017

Modified frag shader presumably tests if fragment is within miter radius, if it exceeds 0 bevel miter limit.

@dy dy mentioned this issue Sep 18, 2017
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dy commented Sep 29, 2017

Done

@dy dy closed this as completed Sep 29, 2017
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