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Linux support #19
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It's got Windows buried pretty deep (it's a Win32 SDK and OpenGL program) so it would be a bit of work. |
Will try with Wine first. Just need to scrounge up an x86 PC I can put Linux on. |
Checked it on Ubuntu 20.04 LTE with 32-bit arch and Wine stable, just running the release Windows exe without any recompilation. 3D UI, menus, and HTML help are working. Crashes on font handling when rendering text. Have yet to test other system-interfacing, e.g. slicer integration, and some alternative code will likely need to be written. But basic editing, rendering, and saving looks OK. |
That is not about Linux support at all. |
I won't be doing a full rewrite port to Linux, it's just too much work. This is a spare time job for me. It will always depend on wine (or winelib for non-x86 like Raspi) but I'll be chasing bugs and making sure there are no unexplained regressions of course. Primary development will always be on Windows. |
Is there any chance to compile it for Linux?
Or is it Windows-only software?
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