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FG.DSAutoPause Overwritten on Reboot #2

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Dorkstinn opened this issue Oct 3, 2024 · 4 comments
Open

FG.DSAutoPause Overwritten on Reboot #2

Dorkstinn opened this issue Oct 3, 2024 · 4 comments

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@Dorkstinn
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The FG.DSAutoPause that sets whether or not the server automatically pauses if no users are online gets overwritten upon reboot. It would be beneficial if this was an option similar to FG.NetworkQuality.

@pixelwave
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Same issue - upvote! :)

@pedrotski
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Isn't this set from the in game server manager now?

@pixelwave
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Yes and the issue is any time the server reboots (for whatever reason) the auto-pause setting is reset.

So if you want auto pause disabled and for example you do maintenance and reboot the game server ... you additionally have to start the game, login server manager UI and uncheck auto-pause. Every. Time.

@pedrotski
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Strange. Please make sure Validate Server Files is empty so when your server starts its not set back to default.

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3 participants