Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Disabling in module settings have no function #139

Closed
alkanex-xyz opened this issue Dec 28, 2021 · 1 comment
Closed

Disabling in module settings have no function #139

alkanex-xyz opened this issue Dec 28, 2021 · 1 comment
Labels
bug Something isn't working confirmed

Comments

@alkanex-xyz
Copy link

Expected Behavior

Disabling FXMaster effects like crows if the checkbox "Enable FXMaster" is unchecked and/or "Disable Effects for everybody" is checked.

Current Behavior

Checkboxes doesn't seems to have any effect on crows and birds (even after reload with F5)

Steps to Reproduce

  • Electron or Nodjs Version of Foundry: Version 9 - Build 238
  • FXMaster V2.0.2
  • Chrome on Windows10
  • Any scene with activated crows and birds

Context

I did a rollback to V2.0.0 because I remeberd that it used to work on my Fondry V9 setup and on 2.0.0 the "Disable Effects for everybody" works as expected, while "Enable FXMaster" still doesn't change anything.

after updating again with "Disable Effects for everybody" checked the crows still don't fly. But after unchecking, reload and checking again the crows won't disappear.

Version

v2.0.2

Foundry VTT Version

Version 9 - Build 238

Operating System

Win10

Browser / App

Chrome

Game System

DSA5

Relevant Modules

FXMaster and "The Dark Eye - Introduction Adventure"

@ghost91-
Copy link
Contributor

Thanks for the report, this is fixed in v2.1.0.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working confirmed
Projects
None yet
Development

No branches or pull requests

2 participants