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v2.0.0 migration should round values do that there are no long decimal numbers #114

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ghost91- opened this issue Dec 18, 2021 · 0 comments
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enhancement New feature or request
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Description

The migration currently converts according to the scene dimensions and grid size. that often results in long decimal numbers being shown in the sliders. As it is not important that the exact effect settings are persisted, these values should be rounded so that it doesn't look as weird to users.

Context

This was feedback given on Discord by people who tried it out.

@ghost91- ghost91- added the enhancement New feature or request label Dec 18, 2021
@ghost91- ghost91- added this to the v2.0.0 milestone Dec 18, 2021
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