Explain “texture view is not renderable” error #3541
Labels
area: validation
Issues related to validation, diagnostics, and error handling
help required
We need community help to make this happen.
type: enhancement
New feature or request
In wgpu 0.15.0:
The specific problem here was that the texture view has more than one mipmap level, but the error message does not communicate that; one is left guessing and/or digging through the specification. A better message would say which condition was violated and what the disallowed value was.
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