write-only storage buffer cannot match a Pipeline Layout #2897
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area: validation
Issues related to validation, diagnostics, and error handling
good first issue
Good for newcomers
help required
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type: bug
Something isn't working
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Description
When you provide a storage buffer pipeline layout with read-only set to false, if the shader marks the buffer is
write
, it will complain about a mismatched PLL and shader.The text was updated successfully, but these errors were encountered: