From 4612cdfba5503d1574ff9dc6d61c732d9eeb08d2 Mon Sep 17 00:00:00 2001 From: rustui <90625190+rustui@users.noreply.github.com> Date: Sat, 15 Jan 2022 13:09:06 +0800 Subject: [PATCH] fix typo (#2393) --- wgpu/src/lib.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs index 52db624ea3..4cd757f55d 100644 --- a/wgpu/src/lib.rs +++ b/wgpu/src/lib.rs @@ -937,7 +937,7 @@ pub struct ComputePass<'a> { /// It only supports a handful of render commands, but it makes them reusable. [`RenderBundle`]s /// can be executed onto a [`CommandEncoder`] using [`RenderPass::execute_bundles`]. /// -/// Executing a [`RenderBundle`] is often more efficient then issuing the underlying commands manually. +/// Executing a [`RenderBundle`] is often more efficient than issuing the underlying commands manually. #[derive(Debug)] pub struct RenderBundleEncoder<'a> { context: Arc, @@ -953,7 +953,7 @@ pub struct RenderBundleEncoder<'a> { /// It only supports a handful of render commands, but it makes them reusable. [`RenderBundle`]s /// can be executed onto a [`CommandEncoder`] using [`RenderPass::execute_bundles`]. /// -/// Executing a [`RenderBundle`] is often more efficient then issuing the underlying commands manually. +/// Executing a [`RenderBundle`] is often more efficient than issuing the underlying commands manually. #[derive(Debug)] pub struct RenderBundle { context: Arc,