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If you want to use them from wgpu, you'd also need a feature inside wgpu to be exposed/enabled first. WebGPU group has it on the radar for the nearest future, but it's not there yet. See gpuweb/gpuweb#658
If you want to use them from wgpu, you'd also need a feature inside wgpu to be exposed/enabled first. WebGPU group has it on the radar for the nearest future, but it's not there yet. See gpuweb/gpuweb#658
When using 16bit float storage and arithmetic extensions:
Shader compiles to spv without issue, but trying to create a wgpu shader module:
The text was updated successfully, but these errors were encountered: