Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Hi - I'm idiot. --> Google Teachable Machine #23

Open
Mammuttensoeren opened this issue Jan 14, 2021 · 1 comment
Open

Hi - I'm idiot. --> Google Teachable Machine #23

Mammuttensoeren opened this issue Jan 14, 2021 · 1 comment

Comments

@Mammuttensoeren
Copy link

Hi, I'm an idiot.

Suggestion: Make an example guide of transferring a model from google teachable machine to an example project in unreal. I'm convinced this has to be fairly easy, yet I don't even manage to grasp where to start...
As I said, I'm an idiot but I would really, really like to be able to use pretrained models from the google teachable machine project in unreal. This would make it far easier I think for idiots such as myself to get some use out of this wonderful plugin. I'm currently struggling to make heads or tails of anything regarding this, too stubborn to give up, not too stubborn to ask for help.

@getnamo
Copy link
Owner

getnamo commented Jan 20, 2021

I'll try to look incorporate a more modern example/tutorial when the ML-remote upgrade is complete (may be a bit of time though). I'm a big fan of plug n play usability!

At a glance you may get more mileage out of using tensorflow.js (which is what teachable machine models export to) inside a CEF/chromium plugin like e.g. BLUI https://github.com/getnamo/blui. That plugin allows you to run a webpage directly inside unreal, which can run tensorflow.js stuff

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants