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第 18 章 动画 Animation

18.1 Defining Keyframes

18.2 Setting Up Keyframe Animations

Naming Your Animation

18.3 Keyframe Selectors

Omitting from and to Values

Repeating Keyframe Properties

Animatable Properties

Nonanimatable Properties That Aren’t Ignored

Scripting @keyframes Animations

18.4 Animating Elements

Naming Animations

Defining Animation Lengths

Declaring Animation Iterations

Setting an Animation Direction

Delaying Animations

Animation Events

Changing the Internal Timing of Animations

Setting the Animation Play State

Animation Fill Modes

18.5 Bringing It All Together

18.6 Animation, Specificity, and Precedence Order

Specificity and !important

Animation Order

Animation Iteration and display: none;

Animation and the UI Thread

18.7 Seizure and Vestibular Disorders

18.8 Animation Events and Prefixing

animationstart

animationend

animationiteration

18.9 Printing Animations