Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Resources broken when project is exported to an .exe #189

Closed
youreperfect opened this issue Apr 24, 2019 · 3 comments · Fixed by #209
Closed

Resources broken when project is exported to an .exe #189

youreperfect opened this issue Apr 24, 2019 · 3 comments · Fixed by #209
Labels
bug Something isn't working help wanted Extra attention is needed

Comments

@youreperfect
Copy link

youreperfect commented Apr 24, 2019

Using Godot 3.1-stable-win64

The DialogDatabase which loads .tres files at application startup does not work for exported (aka built/compiled) projects - the .tres files are either not included in the export (or are not accessible in the same way) leading to

image

It works fine when running in the editor - just not in an exported build

@youreperfect
Copy link
Author

There are a apparently a whole series of bugs in Godot related to this and debate over how or if to fix it - for example: godotengine/godot#25672

@NathanLovato NathanLovato added the bug Something isn't working label May 3, 2019
@NathanLovato
Copy link
Contributor

Thanks! I don't have time to look into it now, I'll leave a help wanted label for now

@NathanLovato NathanLovato added the help wanted Extra attention is needed label May 3, 2019
@kedodrill
Copy link

Just an update to this - after exporting my game using a C# implementation of the Dialogue system, it would not load characters.

Looks like someone is mentioning here that the Directory system should not be used for this...although dynamically loading the resources would be preferred imo I'm not sure who is right...

godotengine/godot-docs#2280

@NathanLovato NathanLovato linked a pull request May 2, 2023 that will close this issue
2 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working help wanted Extra attention is needed
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants