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Improved coverage: MeshDescriptor, Mesh, MoveToHelper, OrbitViewController, PixelFormat and ShadersParams #748

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merged 9 commits into from
Nov 7, 2022

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ahcorde
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@ahcorde ahcorde commented Oct 25, 2022

Signed-off-by: ahcorde [email protected]

🎉 Code coverage

Summary

Improved coverage: MeshDescriptor, Mesh, MoveToHelper, OrbitViewController, PixelFormat and ShadersParams

Checklist

  • Signed all commits for DCO
  • Added tests
  • Added example and/or tutorial
  • Updated documentation (as needed)
  • Updated migration guide (as needed)
  • Consider updating Python bindings (if the library has them)
  • codecheck passed (See contributing)
  • All tests passed (See test coverage)
  • While waiting for a review on your PR, please help review another open pull request to support the maintainers

Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining Signed-off-by messages.

…oller, PixelFormat and ShadersParams

Signed-off-by: ahcorde <[email protected]>
@ahcorde ahcorde self-assigned this Oct 25, 2022
@ahcorde ahcorde requested a review from iche033 as a code owner October 25, 2022 11:07
@github-actions github-actions bot added the 🏰 citadel Ignition Citadel label Oct 25, 2022
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codecov bot commented Oct 25, 2022

Codecov Report

Merging #748 (29bf14e) into ign-rendering3 (ab0b0b7) will increase coverage by 3.47%.
The diff coverage is 59.09%.

@@                Coverage Diff                 @@
##           ign-rendering3     #748      +/-   ##
==================================================
+ Coverage           79.92%   83.39%   +3.47%     
==================================================
  Files                 100      100              
  Lines                7809     7816       +7     
==================================================
+ Hits                 6241     6518     +277     
+ Misses               1568     1298     -270     
Impacted Files Coverage Δ
ogre2/src/Ogre2Camera.cc 81.45% <0.00%> (-5.62%) ⬇️
src/OrbitViewController.cc 100.00% <ø> (+25.00%) ⬆️
ogre2/src/Ogre2Grid.cc 97.46% <100.00%> (+0.06%) ⬆️
ogre2/src/Ogre2Marker.cc 86.88% <100.00%> (+0.56%) ⬆️
ogre2/src/Ogre2RenderEngine.cc 80.05% <100.00%> (+0.05%) ⬆️
ogre2/src/Ogre2Scene.cc 92.46% <100.00%> (+2.61%) ⬆️
...e/ignition/rendering/base/BaseGaussianNoisePass.hh 96.66% <0.00%> (-3.34%) ⬇️
ogre2/src/Ogre2RenderTarget.cc 73.60% <0.00%> (+0.89%) ⬆️
ogre2/src/Ogre2DepthCamera.cc 94.69% <0.00%> (+1.06%) ⬆️
... and 17 more

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Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
@mjcarroll
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Windows warnings can be ignored here.

@mjcarroll
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@iche033
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iche033 commented Nov 7, 2022

hmm the test failure doesn't look like it's introduced by this PR. Should be ok

@ahcorde ahcorde merged commit 7418a1b into ign-rendering3 Nov 7, 2022
@ahcorde ahcorde deleted the ahcorde/3/improve_coverage_1 branch November 7, 2022 22:35
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3 participants