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Improved coverage: MeshDescriptor, Mesh, MoveToHelper, OrbitViewController, PixelFormat and ShadersParams #748
Conversation
…oller, PixelFormat and ShadersParams Signed-off-by: ahcorde <[email protected]>
Codecov Report
@@ Coverage Diff @@
## ign-rendering3 #748 +/- ##
==================================================
+ Coverage 79.92% 83.39% +3.47%
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Files 100 100
Lines 7809 7816 +7
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+ Hits 6241 6518 +277
+ Misses 1568 1298 -270
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Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Windows warnings can be ignored here. |
Generally good, but I don't know if this one can be safely ignored: https://build.osrfoundation.org/job/ignition_rendering-ci-pr_any-homebrew-amd64/2842/testReport/junit/(root)/GaussianNoise_RenderPassTest/DepthGaussianNoise_ogre2/ |
hmm the test failure doesn't look like it's introduced by this PR. Should be ok |
Signed-off-by: ahcorde [email protected]
🎉 Code coverage
Summary
Improved coverage: MeshDescriptor, Mesh, MoveToHelper, OrbitViewController, PixelFormat and ShadersParams
Checklist
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