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Support editing air pressure sensor in the GUI #1171
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Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
Here is an attempt at a different implementation that works by overloading the function protoype. |
Signed-off-by: Michael Carroll <[email protected]>
Thanks, but I think the ugliness is still there. The |
I didn't put it on your branch, made a new branch, so should still be good. |
Signed-off-by: Nate Koenig <[email protected]>
…nrobotics/ign-gazebo into air_pressure_component_inspector
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There is a bit of ugliness where an inspector element has to callout to the componentInspector in order to then call the c++ function. Any help here would be appreciated.
I think I got it, see #1179
I think the new sensor noise is not taking effect. The ign-sensor
objects are held at system::AirPressure
:
I checked it by plotting the sensor's readings and setting very high noise.
We should propagate the changes to the sensor there. The pattern we've been using is to create a service on UserCommands
, which sets a component called XXXCmd
, that's processed by the responsible system, in this case system::AirPressure
. See an example in #536
Signed-off-by: Louise Poubel <[email protected]>
Thanks!
Yeah, the noise values will not take effect until: #1170. You should see the changes in the ECM, just not in simulation output. I'm trying not to utilize additional services via the |
Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
I see, so is the idea that the component inspector will add the I understand that the |
Signed-off-by: Nate Koenig <[email protected]>
Yes , that's correct.
We are currently only trying to get parameters editable by the GUI between play/pause. The service pattern would become quite large when we add in all the sensors and joints, and we don't want users to edit these parameters while simulation running (at least for right now). The ECM sync is a more efficient way to handle all of the parameter updating that we want to do via the GUI at the moment, and has a better user experience (see below). In the long run it would be nice to add in the concept of parameters, similar to ROS parameters.
The ECM is only created/synced when a sensor is added or modified. Unless a user is making a change every step, then they shouldn't notice. An asynchronous service approach adds complexity and noticeable delays. For example, the pose update still uses the service method, and I see the following behavior:
This is the type of user experience that I'd like to avoid. |
Got it. I think this PR is missing the concept of a read-only mode for the new widgets then, so the user doesn't edit the sensor while playing by mistake.
I can see how that's efficient if lots of changes are queued while paused and only handled on play. This important detail is missing from this PR though.
Yeah it would be nice to avoid the delay. But I'm not sure how the proposed approach can avoid the asynchronous requests while unpaused since it still requires a round-trip to the server. |
Codecov Report
@@ Coverage Diff @@
## model_editor #1171 +/- ##
================================================
- Coverage 61.34% 61.14% -0.21%
================================================
Files 262 264 +2
Lines 20931 21025 +94
================================================
+ Hits 12841 12855 +14
- Misses 8090 8170 +80
Continue to review full report at Codecov.
|
Yup, that is correct.
I don't follow, what detail are you referring to?
The problem is avoided because the GUI ECM has the most up-to-date ECM state, which is then sent to the server when the play button is pressed. The GUI registers the state change from pause to play when the server sends out a a new state message. The couple ECM from the server is the same as the ECM on the GUI. There is no visible jump. |
…nrobotics/ign-gazebo into air_pressure_component_inspector
Retargeting to the |
Signed-off-by: Nate Koenig <[email protected]>
Added in a simulation state aware spin box that enables/disables based on the play/pause state of simulation. |
Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
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did some quick tests changing the air pressure values and it's working for me as advertised. Just one minor comment
Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
Signed-off-by: Nate Koenig <[email protected]>
* Model editor: Add links to model (#1165) * add an add entity button to component inspector. Currently only enabled for models Signed-off-by: Ian Chen <[email protected]> * add model editor gui plugin that inserts visuals to the scene in the render thread Signed-off-by: Ian Chen <[email protected]> * write to ECM Signed-off-by: Ian Chen <[email protected]> * support adding light links Signed-off-by: Ian Chen <[email protected]> * notify other GUI plugins of added/removed entities via GUI events Signed-off-by: Ashton Larkin <[email protected]> * use const ref for constructor input params Signed-off-by: Ashton Larkin <[email protected]> * guarantee 64 bit entity IDs with gazebo::Entity instead of unsigned int Signed-off-by: Ashton Larkin <[email protected]> * testing makr as new entity func Signed-off-by: Ian Chen <[email protected]> * rm printouts Signed-off-by: Ian Chen <[email protected]> * register type Signed-off-by: Ian Chen <[email protected]> * refactor render util Signed-off-by: Ian Chen <[email protected]> * workaround for avoiding crash on exit Signed-off-by: Ian Chen <[email protected]> * refactor, comment out unused menu items Signed-off-by: Ian Chen <[email protected]> * remove commented out code, add CreateLight function Signed-off-by: Ian Chen <[email protected]> * add model editor src files Signed-off-by: Ian Chen <[email protected]> * remove more commented out code Signed-off-by: Ian Chen <[email protected]> * use entity instead of entity name (#1176) Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * Add link menu updates (#1177) * use entity instead of entity name Signed-off-by: Nate Koenig <[email protected]> * Update link add menu Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Ian Chen <[email protected]> * fix adding ellipsoid Signed-off-by: Ian Chen <[email protected]> * merge model_editor into component_inspector Signed-off-by: Ian Chen <[email protected]> * fixing warnings Signed-off-by: Ian Chen <[email protected]> * Adjust tool tips Signed-off-by: Nate Koenig <[email protected]> * fix adding light Signed-off-by: Ian Chen <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> * Fixed documentation Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Ashton Larkin <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * Support recreating model entities (#1170) * add recreate component and implement recreate entities functionality, add test Signed-off-by: Ian Chen <[email protected]> * update test and make recreate entities with same name work Signed-off-by: Ian Chen <[email protected]> * revert add include Signed-off-by: Ian Chen <[email protected]> * style Signed-off-by: Ian Chen <[email protected]> * Support editing air pressure sensor in the GUI Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Fix lint Signed-off-by: Michael Carroll <[email protected]> * Update sensor icon Signed-off-by: Nate Koenig <[email protected]> * Move AirPressure functions out of ComponentInspector (#1179) Signed-off-by: Louise Poubel <[email protected]> * Fix get decimals, and address comments Signed-off-by: Nate Koenig <[email protected]> * cleanup and simplification Signed-off-by: Nate Koenig <[email protected]> * check recreate comp in ancestor Signed-off-by: Ian Chen <[email protected]> * require sdf 12.1.0 Signed-off-by: Nate Koenig <[email protected]> * Revert sdf version requirement Signed-off-by: Nate Koenig <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> * revert my bad merge Signed-off-by: Nate Koenig <[email protected]> * remvoe sensor icon Signed-off-by: Nate Koenig <[email protected]> * Together (#1187) * add an add entity button to component inspector. Currently only enabled for models Signed-off-by: Ian Chen <[email protected]> * add model editor gui plugin that inserts visuals to the scene in the render thread Signed-off-by: Ian Chen <[email protected]> * write to ECM Signed-off-by: Ian Chen <[email protected]> * support adding light links Signed-off-by: Ian Chen <[email protected]> * notify other GUI plugins of added/removed entities via GUI events Signed-off-by: Ashton Larkin <[email protected]> * use const ref for constructor input params Signed-off-by: Ashton Larkin <[email protected]> * guarantee 64 bit entity IDs with gazebo::Entity instead of unsigned int Signed-off-by: Ashton Larkin <[email protected]> * testing makr as new entity func Signed-off-by: Ian Chen <[email protected]> * rm printouts Signed-off-by: Ian Chen <[email protected]> * register type Signed-off-by: Ian Chen <[email protected]> * refactor render util Signed-off-by: Ian Chen <[email protected]> * workaround for avoiding crash on exit Signed-off-by: Ian Chen <[email protected]> * refactor, comment out unused menu items Signed-off-by: Ian Chen <[email protected]> * remove commented out code, add CreateLight function Signed-off-by: Ian Chen <[email protected]> * add model editor src files Signed-off-by: Ian Chen <[email protected]> * remove more commented out code Signed-off-by: Ian Chen <[email protected]> * use entity instead of entity name (#1176) Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * Add link menu updates (#1177) * use entity instead of entity name Signed-off-by: Nate Koenig <[email protected]> * Update link add menu Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Ian Chen <[email protected]> * fix adding ellipsoid Signed-off-by: Ian Chen <[email protected]> * merge model_editor into component_inspector Signed-off-by: Ian Chen <[email protected]> * fixing warnings Signed-off-by: Ian Chen <[email protected]> * Adjust tool tips Signed-off-by: Nate Koenig <[email protected]> * fix adding light Signed-off-by: Ian Chen <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> * Fixed documentation Signed-off-by: Nate Koenig <[email protected]> * Working on model creation Signed-off-by: Nate Koenig <[email protected]> * Fix build Signed-off-by: Nate Koenig <[email protected]> * Added debug statements Signed-off-by: Nate Koenig <[email protected]> * use each no cache Signed-off-by: Ian Chen <[email protected]> * fix removing component from view Signed-off-by: Ian Chen <[email protected]> * Fix physics Signed-off-by: Nate Koenig <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Ian Chen <[email protected]> Co-authored-by: Ashton Larkin <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * Address comments Signed-off-by: Nate Koenig <[email protected]> * update cameras list on sensor removal Signed-off-by: Ian Chen <[email protected]> * update cameras list on sensor removal Signed-off-by: Ian Chen <[email protected]> * Require sensors 6.1 Signed-off-by: Nate Koenig <[email protected]> * sensors 6.0.1 Signed-off-by: Nate Koenig <[email protected]> * Test model recreation with jointed models Signed-off-by: Michael Carroll <[email protected]> * Fix multiple joints with same names There was an issue in searching for joint parent_link and child_link frames if there was another model with the same frame names. This will correctly search for frame entity ids that are children of the same model. Signed-off-by: Michael Carroll <[email protected]> * Recreate entities joints (#1206) * Test model recreation with jointed models * Fix multiple joints with same names There was an issue in searching for joint parent_link and child_link frames if there was another model with the same frame names. This will correctly search for frame entity ids that are children of the same model. Signed-off-by: Michael Carroll <[email protected]> * Fix the ecm test, which had bad parent-child relationships between links and joints Signed-off-by: Nate Koenig <[email protected]> * Added test for world joints Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Ashton Larkin <[email protected]> * Support editing air pressure sensor in the GUI (#1171) * Support editing air pressure sensor in the GUI Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Fix lint Signed-off-by: Michael Carroll <[email protected]> * Update sensor icon Signed-off-by: Nate Koenig <[email protected]> * Move AirPressure functions out of ComponentInspector (#1179) Signed-off-by: Louise Poubel <[email protected]> * Fix get decimals, and address comments Signed-off-by: Nate Koenig <[email protected]> * cleanup and simplification Signed-off-by: Nate Koenig <[email protected]> * Require sdf 12.1.0 Signed-off-by: Nate Koenig <[email protected]> * missign width Signed-off-by: Nate Koenig <[email protected]> * Added simulation state aware spin box Signed-off-by: Nate Koenig <[email protected]> * Remove console output Signed-off-by: Nate Koenig <[email protected]> * Added state awareness to add entity button Signed-off-by: Nate Koenig <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> * Remove extra variable Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> * Added altimeter sensor inspector (#1172) * Support editing air pressure sensor in the GUI Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Added altimeter sensor inspector Signed-off-by: Nate Koenig <[email protected]> * Fix lint Signed-off-by: Michael Carroll <[email protected]> * Update sensor icon Signed-off-by: Nate Koenig <[email protected]> * Move AirPressure functions out of ComponentInspector (#1179) Signed-off-by: Louise Poubel <[email protected]> * Fix get decimals, and address comments Signed-off-by: Nate Koenig <[email protected]> * cleanup and simplification Signed-off-by: Nate Koenig <[email protected]> * Require sdf 12.1.0 Signed-off-by: Nate Koenig <[email protected]> * missign width Signed-off-by: Nate Koenig <[email protected]> * Added simulation state aware spin box Signed-off-by: Nate Koenig <[email protected]> * Merged Signed-off-by: Nate Koenig <[email protected]> * merged Signed-off-by: Nate Koenig <[email protected]> * Remove console output Signed-off-by: Nate Koenig <[email protected]> * alphabetize Signed-off-by: Nate Koenig <[email protected]> * Documentation Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> * Added magnetometer inspector (#1173) * Support editing air pressure sensor in the GUI Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Added altimeter sensor inspector Signed-off-by: Nate Koenig <[email protected]> * Added magnetometer inspector Signed-off-by: Nate Koenig <[email protected]> * Fix lint Signed-off-by: Michael Carroll <[email protected]> * Update sensor icon Signed-off-by: Nate Koenig <[email protected]> * Move AirPressure functions out of ComponentInspector (#1179) Signed-off-by: Louise Poubel <[email protected]> * Fix get decimals, and address comments Signed-off-by: Nate Koenig <[email protected]> * cleanup and simplification Signed-off-by: Nate Koenig <[email protected]> * Require sdf 12.1.0 Signed-off-by: Nate Koenig <[email protected]> * missign width Signed-off-by: Nate Koenig <[email protected]> * Added simulation state aware spin box Signed-off-by: Nate Koenig <[email protected]> * Merged Signed-off-by: Nate Koenig <[email protected]> * merged Signed-off-by: Nate Koenig <[email protected]> * Remove console output Signed-off-by: Nate Koenig <[email protected]> * alphabetize Signed-off-by: Nate Koenig <[email protected]> * Fix build Signed-off-by: Nate Koenig <[email protected]> * alphabetize Signed-off-by: Nate Koenig <[email protected]> * Cleanup build Signed-off-by: Nate Koenig <[email protected]> * Missing print call Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> * Add IMU component inspector (#1191) * Support editing air pressure sensor in the GUI Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Added altimeter sensor inspector Signed-off-by: Nate Koenig <[email protected]> * Added magnetometer inspector Signed-off-by: Nate Koenig <[email protected]> * Fix lint Signed-off-by: Michael Carroll <[email protected]> * Update sensor icon Signed-off-by: Nate Koenig <[email protected]> * Move AirPressure functions out of ComponentInspector (#1179) Signed-off-by: Louise Poubel <[email protected]> * Fix get decimals, and address comments Signed-off-by: Nate Koenig <[email protected]> * cleanup and simplification Signed-off-by: Nate Koenig <[email protected]> * Require sdf 12.1.0 Signed-off-by: Nate Koenig <[email protected]> * missign width Signed-off-by: Nate Koenig <[email protected]> * Added simulation state aware spin box Signed-off-by: Nate Koenig <[email protected]> * Merged Signed-off-by: Nate Koenig <[email protected]> * merged Signed-off-by: Nate Koenig <[email protected]> * Remove console output Signed-off-by: Nate Koenig <[email protected]> * alphabetize Signed-off-by: Nate Koenig <[email protected]> * Fix build Signed-off-by: Nate Koenig <[email protected]> * Add IMU component inspector Signed-off-by: Nate Koenig <[email protected]> * alphabetize Signed-off-by: Nate Koenig <[email protected]> * Cleanup build Signed-off-by: Nate Koenig <[email protected]> * Missing print call Signed-off-by: Nate Koenig <[email protected]> * Fix all codecheck issues Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> * Added lidar component inspector (#1203) * Support editing air pressure sensor in the GUI Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Added altimeter sensor inspector Signed-off-by: Nate Koenig <[email protected]> * Added magnetometer inspector Signed-off-by: Nate Koenig <[email protected]> * Fix lint Signed-off-by: Michael Carroll <[email protected]> * Update sensor icon Signed-off-by: Nate Koenig <[email protected]> * Move AirPressure functions out of ComponentInspector (#1179) Signed-off-by: Louise Poubel <[email protected]> * Fix get decimals, and address comments Signed-off-by: Nate Koenig <[email protected]> * cleanup and simplification Signed-off-by: Nate Koenig <[email protected]> * Require sdf 12.1.0 Signed-off-by: Nate Koenig <[email protected]> * missign width Signed-off-by: Nate Koenig <[email protected]> * Added simulation state aware spin box Signed-off-by: Nate Koenig <[email protected]> * Merged Signed-off-by: Nate Koenig <[email protected]> * merged Signed-off-by: Nate Koenig <[email protected]> * Remove console output Signed-off-by: Nate Koenig <[email protected]> * alphabetize Signed-off-by: Nate Koenig <[email protected]> * Fix build Signed-off-by: Nate Koenig <[email protected]> * Add IMU component inspector Signed-off-by: Nate Koenig <[email protected]> * Added lidar component inspector Signed-off-by: Nate Koenig <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> * Model Editor: Add Joints to model (#1196) * Model Editor: Add Joints to model Signed-off-by: Michael Carroll <[email protected]> * Lint Signed-off-by: Michael Carroll <[email protected]> * Style and documentation Signed-off-by: Nate Koenig <[email protected]> * Suppress physics warnings on newly-created joints Signed-off-by: Michael Carroll <[email protected]> * Added a header Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * Allow user to modify joint type (#1198) * Support editing air pressure sensor in the GUI Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Add noise to qrc Signed-off-by: Nate Koenig <[email protected]> * Fix lint Signed-off-by: Michael Carroll <[email protected]> * Update sensor icon Signed-off-by: Nate Koenig <[email protected]> * Move AirPressure functions out of ComponentInspector (#1179) Signed-off-by: Louise Poubel <[email protected]> * Fix get decimals, and address comments Signed-off-by: Nate Koenig <[email protected]> * cleanup and simplification Signed-off-by: Nate Koenig <[email protected]> * Require sdf 12.1.0 Signed-off-by: Nate Koenig <[email protected]> * missign width Signed-off-by: Nate Koenig <[email protected]> * Added simulation state aware spin box Signed-off-by: Nate Koenig <[email protected]> * Remove console output Signed-off-by: Nate Koenig <[email protected]> * Allow user to modify joint type Signed-off-by: Michael Carroll <[email protected]> * Updated to use a separate class, and consolidate the look Signed-off-by: Nate Koenig <[email protected]> * Added recreate to joint add Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Louise Poubel <[email protected]> * Add sensors to a link via the GUI (#1188) * add an add entity button to component inspector. Currently only enabled for models Signed-off-by: Ian Chen <[email protected]> * add model editor gui plugin that inserts visuals to the scene in the render thread Signed-off-by: Ian Chen <[email protected]> * write to ECM Signed-off-by: Ian Chen <[email protected]> * get updated GUI ECM info in world control CB Signed-off-by: Ashton Larkin <[email protected]> * support adding light links Signed-off-by: Ian Chen <[email protected]> * working on adding tests Signed-off-by: Ashton Larkin <[email protected]> * remove TODO note, issue fixed by #1131 Signed-off-by: Ashton Larkin <[email protected]> * notify other GUI plugins of added/removed entities via GUI events Signed-off-by: Ashton Larkin <[email protected]> * use const ref for constructor input params Signed-off-by: Ashton Larkin <[email protected]> * guarantee 64 bit entity IDs with gazebo::Entity instead of unsigned int Signed-off-by: Ashton Larkin <[email protected]> * testing makr as new entity func Signed-off-by: Ian Chen <[email protected]> * rm printouts Signed-off-by: Ian Chen <[email protected]> * register type Signed-off-by: Ian Chen <[email protected]> * refactor render util Signed-off-by: Ian Chen <[email protected]> * apply GUI ECM's diff to server ECM at end of pause interval Signed-off-by: Ashton Larkin <[email protected]> * use gui event to update server Signed-off-by: Ashton Larkin <[email protected]> * Working on sensor addition and editing Signed-off-by: Nate Koenig <[email protected]> * handle step and support original control service Signed-off-by: Ashton Larkin <[email protected]> * Reduced code duplication Signed-off-by: Nate Koenig <[email protected]> * Set gazebo's default to use the event based system Signed-off-by: Nate Koenig <[email protected]> * Testing things out Signed-off-by: Nate Koenig <[email protected]> * updates Signed-off-by: Nate Koenig <[email protected]> * workaround for avoiding crash on exit Signed-off-by: Ian Chen <[email protected]> * refactor, comment out unused menu items Signed-off-by: Ian Chen <[email protected]> * remove commented out code, add CreateLight function Signed-off-by: Ian Chen <[email protected]> * add model editor src files Signed-off-by: Ian Chen <[email protected]> * remove more commented out code Signed-off-by: Ian Chen <[email protected]> * Fix build Signed-off-by: Nate Koenig <[email protected]> * use entity instead of entity name Signed-off-by: Nate Koenig <[email protected]> * Update link add menu Signed-off-by: Nate Koenig <[email protected]> * Updates Signed-off-by: Nate Koenig <[email protected]> * Added back in sensor menu Signed-off-by: Nate Koenig <[email protected]> * Updates Signed-off-by: Nate Koenig <[email protected]> * Updates Signed-off-by: Nate Koenig <[email protected]> * Updates Signed-off-by: Nate Koenig <[email protected]> * use entity instead of entity name (#1176) Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * Adding sensors Signed-off-by: Nate Koenig <[email protected]> * Add link menu updates (#1177) * use entity instead of entity name Signed-off-by: Nate Koenig <[email protected]> * Update link add menu Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Ian Chen <[email protected]> * fix adding ellipsoid Signed-off-by: Ian Chen <[email protected]> * merge model_editor into component_inspector Signed-off-by: Ian Chen <[email protected]> * fixing warnings Signed-off-by: Ian Chen <[email protected]> * Adjust tool tips Signed-off-by: Nate Koenig <[email protected]> * Updates Signed-off-by: Nate Koenig <[email protected]> * updates Signed-off-by: Nate Koenig <[email protected]> * updates Signed-off-by: Nate Koenig <[email protected]> * Adding lidar menu Signed-off-by: Nate Koenig <[email protected]> * alphabetize Signed-off-by: Nate Koenig <[email protected]> * Comment out sensors not supported Signed-off-by: Nate Koenig <[email protected]> * Added segmentation camera Signed-off-by: Nate Koenig <[email protected]> * fix id Signed-off-by: Nate Koenig <[email protected]> * fix codecheck Signed-off-by: Nate Koenig <[email protected]> * Fix submenue Signed-off-by: Nate Koenig <[email protected]> * Remove lidar menu, and address comments Signed-off-by: Nate Koenig <[email protected]> * fix codecheck Signed-off-by: Nate Koenig <[email protected]> * Merged Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Ian Chen <[email protected]> Co-authored-by: Ashton Larkin <[email protected]> Co-authored-by: Ashton Larkin <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * Support setting pose on links, visuals, collision via the GUI (#1230) * Working on pose modification Signed-off-by: Nate Koenig <[email protected]> * Support setting pose on links, visuals, collision via the GUI Signed-off-by: Nate Koenig <[email protected]> * Fix test Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Nate Koenig <[email protected]> * alphabetize Signed-off-by: Nate Koenig <[email protected]> * Pimplize a class and added units, and 'joint' Signed-off-by: Nate Koenig <[email protected]> * remove laser Signed-off-by: Nate Koenig <[email protected]> * Added extra note Signed-off-by: Nate Koenig <[email protected]> * Addressing comments Signed-off-by: Nate Koenig <[email protected]> * Allow models to transform Signed-off-by: Nate Koenig <[email protected]> * remove console log Signed-off-by: Nate Koenig <[email protected]> * rename componentinspector in qml Signed-off-by: Nate Koenig <[email protected]> * Update based on comments Signed-off-by: Nate Koenig <[email protected]> * Don't publish ECM changes when paused Signed-off-by: Nate Koenig <[email protected]> * Apply patch Signed-off-by: Nate Koenig <[email protected]> * Fix joint type dropdown Signed-off-by: Nate Koenig <[email protected]> * Joint type spacing Signed-off-by: Nate Koenig <[email protected]> * Fix codecheck Signed-off-by: Nate Koenig <[email protected]> * editor changes Signed-off-by: Nate Koenig <[email protected]> * Recereate on sensors Signed-off-by: Nate Koenig <[email protected]> * Don't allow world as child link Signed-off-by: Nate Koenig <[email protected]> * Fix scene broadcaster test, and add another modelcommandapi test Signed-off-by: Nate Koenig <[email protected]> * Added model command api gpu lidar test Signed-off-by: Nate Koenig <[email protected]> * use MAX_VALUE Signed-off-by: Nate Koenig <[email protected]> * Added units to model command Signed-off-by: Nate Koenig <[email protected]> * Fix tests Signed-off-by: Nate Koenig <[email protected]> * Added ProcessNewWorldControlState test Signed-off-by: Nate Koenig <[email protected]> * Update test/worlds/gpu_lidar.sdf Co-authored-by: Louise Poubel <[email protected]> * Removed comments and plugins Signed-off-by: Nate Koenig <[email protected]> * Update comments Signed-off-by: Nate Koenig <[email protected]> Co-authored-by: Ian Chen <[email protected]> Co-authored-by: Ashton Larkin <[email protected]> Co-authored-by: Nate Koenig <[email protected]> Co-authored-by: Michael Carroll <[email protected]> Co-authored-by: Louise Poubel <[email protected]> Co-authored-by: Ashton Larkin <[email protected]>
Signed-off-by: Nate Koenig [email protected]
🎉 New feature
Summary
Adds support for editing the noise properties of the air pressure sensor in the component inspector.
Requires:
I've made some changes to the component inspector in an attempt to make it more modular, these include:
.cc
,.hh
, and.qml
. See Added altimeter sensor inspector #1172 for an example of adding a new inspector element.componentInspector
in order to then call the c++ function. Any help here would be appreciated.Test it
ign gazebo -v 4 sensors.sdf
ign model -m sensors_box -l link -s air_pressure
ign model -m sensors_box -l link -s air_pressure
and you should see the changes.Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge