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dartsim: fix handling inertia matrix pose rotation (#351)
When loading a model from SDF, the moment of inertia matrix is currently applying any rotations in the //inertial/pose two times, since the rotations are applied explicitly, but they are already applied in math::Inertial::Moi. Signed-off-by: Steve Peters <[email protected]> Signed-off-by: Louise Poubel <[email protected]> Co-authored-by: Louise Poubel <[email protected]>
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