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glTF 2.0 is a new standard 3D mesh format that supports PBR natively.
MeshManager::Load() be able to load glTF 2.0 mesh files with file extensions .glb and .gltf.
MeshManager::Load()
.glb
.gltf
N/A
We can use https://github.com/syoyo/tinygltf to parse glTF files.
https://www.khronos.org/gltf/
The text was updated successfully, but these errors were encountered:
I am a bit confused - this ticket implies that gazebo doesnt yet support gltf, but https://gazebosim.org/docs/all/release-features implies it does. Does Gazebo support glTF?
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Yes, glTF support was added in #393. I'll close this issue.
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glTF 2.0 is a new standard 3D mesh format that supports PBR natively.
Desired behavior
MeshManager::Load()
be able to load glTF 2.0 mesh files with file extensions.glb
and.gltf
.Alternatives considered
N/A
Implementation suggestion
We can use https://github.com/syoyo/tinygltf to parse glTF files.
Additional context
https://www.khronos.org/gltf/
The text was updated successfully, but these errors were encountered: