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Sean Taylor edited this page Feb 24, 2017
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These are the supported development environments for each specific operating system as a target platform.
Desktop OS | Tools | Development Environment |
---|---|---|
Microsoft Windows | Visual Studio, Qt Creator | Windows |
Apple MacOS | Xcode, QT Creator | MacOS |
Linux Ubuntu | CMake, QT Creator | Linux |
Mobile OS | Tool | Development Environment |
---|---|---|
iOS | Xcode | MacOS |
Android | Android NDK | Linux, Windows, MacOS |
Listed below are the basic setup instructions for downloading and installing the supported platform and development environments for gameplay.
- Visual Studio (Windows)
- Xcode (MacOS, iOS)
- CMake (Linux)
- Qt Creator (Linux, Windows, MacOS)
- Android NDK (Android)
- Overview
- Compiling framework
- Assets and authoring
- Game class
- Input and sensors
- Text and Fonts
- Sprites
- Scene and Nodes
- Model and Mesh
- Lights
- Materials and Shaders
- Particle emitters
- Physics
- Animation
- Audio
- User Interface
- Scripting with Lua
To search this wiki using Google, include this string in your search:
site:https://github.com/gameplay3d/GamePlay/wiki