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#train8 patTargetSwitch easy.sce
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#train8 patTargetSwitch easy.sce
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854
Name=#train8 patTargetSwitch easy
PlayerCharacters=Quaker
BotCharacters=Quaker Bot Long Strafes.bot
IsChallenge=true
Timelimit=600.0
PlayerProfile=Quaker
AddedBots=Quaker Bot Long Strafes.bot;Quaker Bot Long Strafes.bot;Quaker Bot Long Strafes.bot;Quaker Bot Long Strafes.bot
PlayerMaxLives=0
BotMaxLives=0;0;0;0
PlayerTeam=1
BotTeams=2;2;2;2
MapName=boxervert.map
MapScale=6.0
BlockProjectilePredictors=true
BlockCheats=true
InvinciblePlayer=false
InvincibleBots=false
Timescale=1.0
BlockHealthbars=false
TimeRefilledByKill=0.0
ScoreToWin=1000.0
ScorePerDamage=1.0
ScorePerKill=0.0
ScorePerMidairDirect=0.0
ScorePerAnyDirect=0.0
ScorePerTime=0.0
ScoreLossPerDamageTaken=0.0
ScoreLossPerDeath=0.0
ScoreLossPerMidairDirected=0.0
ScoreLossPerAnyDirected=0.0
ScoreMultAccuracy=false
ScoreMultDamageEfficiency=false
ScoreMultKillEfficiency=false
GameTag=Call of Duty, Battlefield, Overwatch, flick
WeaponHeroTag=Rifle
DifficultyTag=3
AuthorsTag=patys
BlockHitMarkers=false
BlockHitSounds=false
BlockMissSounds=true
BlockFCT=false
Description=Target switching scenarios (flick + track)
GameVersion=2.0.0.2
ScorePerDistance=0.0
MBSEnable=false
MBSTime1=0.25
MBSTime2=0.5
MBSTime3=0.75
MBSTime1Mult=1.0
MBSTime2Mult=2.0
MBSTime3Mult=3.0
MBSFBInstead=false
MBSRequireEnemyAlive=false
[Aim Profile]
Name=At Feet
MinReactionTime=0.3
MaxReactionTime=0.4
MinSelfMovementCorrectionTime=0.001
MaxSelfMovementCorrectionTime=0.05
FlickFOV=30.0
FlickSpeed=1.5
FlickError=15.0
TrackSpeed=3.5
TrackError=3.5
MaxTurnAngleFromPadCenter=75.0
MinRecenterTime=0.3
MaxRecenterTime=0.5
OptimalAimFOV=30.0
OuterAimPenalty=1.0
MaxError=40.0
ShootFOV=15.0
VerticalAimOffset=-200.0
MaxTolerableSpread=5.0
MinTolerableSpread=1.0
TolerableSpreadDist=2000.0
MaxSpreadDistFactor=2.0
AimingStyle=Original
ScanSpeedMultiplier=1.0
MaxSeekPitch=30.0
MaxSeekYaw=30.0
AimingSpeed=5.0
MinShootDelay=0.3
MaxShootDelay=0.6
[Aim Profile]
Name=Low Skill At Feet
MinReactionTime=0.35
MaxReactionTime=0.45
MinSelfMovementCorrectionTime=0.001
MaxSelfMovementCorrectionTime=0.05
FlickFOV=30.0
FlickSpeed=1.5
FlickError=20.0
TrackSpeed=3.0
TrackError=5.0
MaxTurnAngleFromPadCenter=75.0
MinRecenterTime=0.3
MaxRecenterTime=0.5
OptimalAimFOV=30.0
OuterAimPenalty=1.0
MaxError=60.0
ShootFOV=25.0
VerticalAimOffset=-200.0
MaxTolerableSpread=5.0
MinTolerableSpread=1.0
TolerableSpreadDist=2000.0
MaxSpreadDistFactor=2.0
AimingStyle=Original
ScanSpeedMultiplier=1.0
MaxSeekPitch=30.0
MaxSeekYaw=30.0
AimingSpeed=5.0
MinShootDelay=0.3
MaxShootDelay=0.6
[Aim Profile]
Name=Low Skill
MinReactionTime=0.35
MaxReactionTime=0.45
MinSelfMovementCorrectionTime=0.001
MaxSelfMovementCorrectionTime=0.05
FlickFOV=30.0
FlickSpeed=1.5
FlickError=20.0
TrackSpeed=3.0
TrackError=5.0
MaxTurnAngleFromPadCenter=75.0
MinRecenterTime=0.3
MaxRecenterTime=0.5
OptimalAimFOV=30.0
OuterAimPenalty=1.0
MaxError=60.0
ShootFOV=25.0
VerticalAimOffset=0.0
MaxTolerableSpread=5.0
MinTolerableSpread=1.0
TolerableSpreadDist=2000.0
MaxSpreadDistFactor=2.0
AimingStyle=Original
ScanSpeedMultiplier=1.0
MaxSeekPitch=30.0
MaxSeekYaw=30.0
AimingSpeed=5.0
MinShootDelay=0.3
MaxShootDelay=0.6
[Aim Profile]
Name=Default
MinReactionTime=0.3
MaxReactionTime=0.4
MinSelfMovementCorrectionTime=0.001
MaxSelfMovementCorrectionTime=0.05
FlickFOV=30.0
FlickSpeed=1.5
FlickError=15.0
TrackSpeed=3.5
TrackError=3.5
MaxTurnAngleFromPadCenter=75.0
MinRecenterTime=0.3
MaxRecenterTime=0.5
OptimalAimFOV=30.0
OuterAimPenalty=1.0
MaxError=40.0
ShootFOV=15.0
VerticalAimOffset=0.0
MaxTolerableSpread=5.0
MinTolerableSpread=1.0
TolerableSpreadDist=2000.0
MaxSpreadDistFactor=2.0
AimingStyle=Original
ScanSpeedMultiplier=1.0
MaxSeekPitch=30.0
MaxSeekYaw=30.0
AimingSpeed=5.0
MinShootDelay=0.3
MaxShootDelay=0.6
[Bot Profile]
Name=Quaker Bot Long Strafes
DodgeProfileNames=Long Strafes
DodgeProfileWeights=1.0
DodgeProfileMaxChangeTime=5.0
DodgeProfileMinChangeTime=1.0
WeaponProfileWeights=1.0;1.0;2.0;1.0;1.0;1.0;1.0;1.0
AimingProfileNames=At Feet;Low Skill At Feet;Low Skill;Default;Default;Default;Default;Default
WeaponSwitchTime=3.0
UseWeapons=false
CharacterProfile=Quaker
SeeThroughWalls=false
NoDodging=false
NoAiming=false
AbilityUseTimer=0.1
UseAbilityFrequency=1.0
UseAbilityFreqMinTime=0.3
UseAbilityFreqMaxTime=0.6
ShowLaser=false
LaserRGB=X=1.000 Y=0.300 Z=0.000
LaserAlpha=1.0
[Character Profile]
Name=Quaker
MaxHealth=70.0
WeaponProfileNames=;;;MG;;;;
MinRespawnDelay=0.001
MaxRespawnDelay=0.001
StepUpHeight=75.0
CrouchHeightModifier=0.5
CrouchAnimationSpeed=2.0
CameraOffset=X=0.000 Y=0.000 Z=80.000
HeadshotOnly=false
DamageKnockbackFactor=4.0
MovementType=Base
MaxSpeed=225.0
MaxCrouchSpeed=500.0
Acceleration=9000.0
AirAcceleration=16000.0
Friction=4.0
BrakingFrictionFactor=2.0
JumpVelocity=800.0
Gravity=3.0
AirControl=0.25
CanCrouch=true
CanPogoJump=false
CanCrouchInAir=true
CanJumpFromCrouch=false
EnemyBodyColor=X=0.771 Y=0.000 Z=0.000
EnemyHeadColor=X=1.000 Y=1.000 Z=1.000
TeamBodyColor=X=1.000 Y=0.888 Z=0.000
TeamHeadColor=X=1.000 Y=1.000 Z=1.000
BlockSelfDamage=false
InvinciblePlayer=false
InvincibleBots=false
BlockTeamDamage=false
AirJumpCount=0
AirJumpVelocity=0.0
MainBBType=Cylindrical
MainBBHeight=400.0
MainBBRadius=130.0
MainBBHasHead=true
MainBBHeadRadius=100.0
MainBBHeadOffset=-45.0
MainBBHide=false
ProjBBType=Cylindrical
ProjBBHeight=230.0
ProjBBRadius=55.0
ProjBBHasHead=false
ProjBBHeadRadius=45.0
ProjBBHeadOffset=0.0
ProjBBHide=true
HasJetpack=false
JetpackActivationDelay=0.2
JetpackFullFuelTime=4.0
JetpackFuelIncPerSec=1.0
JetpackFuelRegensInAir=false
JetpackThrust=6000.0
JetpackMaxZVelocity=400.0
JetpackAirControlWithThrust=0.25
AbilityProfileNames=;;;
HideWeapon=true
AerialFriction=0.0
StrafeSpeedMult=1.0
BackSpeedMult=1.0
RespawnInvulnTime=0.0
BlockedSpawnRadius=700.0
BlockSpawnFOV=0.0
BlockSpawnDistance=0.0
RespawnAnimationDuration=0.0
AllowBufferedJumps=true
BounceOffWalls=false
LeanAngle=0.0
LeanDisplacement=0.0
AirJumpExtraControl=0.0
ForwardSpeedBias=1.0
HealthRegainedonkill=0.0
HealthRegenPerSec=0.0
HealthRegenDelay=0.0
JumpSpeedPenaltyDuration=0.0
JumpSpeedPenaltyPercent=0.0
ThirdPersonCamera=false
TPSArmLength=300.0
TPSOffset=X=0.000 Y=150.000 Z=150.000
BrakingDeceleration=2048.0
VerticalSpawnOffset=0.0
TerminalVelocity=0.0
CharacterModel=None
CharacterSkin=Default
SpawnXOffset=0.0
SpawnYOffset=0.0
InvertBlockedSpawn=false
ViewBobTime=0.0
ViewBobAngleAdjustment=0.0
ViewBobCameraZOffset=0.0
ViewBobAffectsShots=false
IsFlyer=false
FlightObeysPitch=false
FlightVelocityUp=800.0
FlightVelocityDown=800.0
[Dodge Profile]
Name=Long Strafes
MaxTargetDistance=4000.0
MinTargetDistance=700.0
ToggleLeftRight=true
ToggleForwardBack=false
MinLRTimeChange=1.0
MaxLRTimeChange=2.0
MinFBTimeChange=0.2
MaxFBTimeChange=0.5
DamageReactionChangesDirection=false
DamageReactionChanceToIgnore=0.5
DamageReactionMinimumDelay=0.125
DamageReactionMaximumDelay=0.25
DamageReactionCooldown=1.0
DamageReactionThreshold=50.0
DamageReactionResetTimer=0.5
JumpFrequency=0.0
CrouchInAirFrequency=0.0
CrouchOnGroundFrequency=0.0
TargetStrafeOverride=Ignore
TargetStrafeMinDelay=0.125
TargetStrafeMaxDelay=0.25
MinProfileChangeTime=0.0
MaxProfileChangeTime=0.0
MinCrouchTime=0.3
MaxCrouchTime=0.6
MinJumpTime=0.3
MaxJumpTime=0.6
LeftStrafeTimeMult=1.0
RightStrafeTimeMult=1.0
StrafeSwapMinPause=0.0
StrafeSwapMaxPause=0.0
BlockedMovementPercent=0.5
BlockedMovementReactionMin=0.125
BlockedMovementReactionMax=0.2
WaypointLogic=Ignore
WaypointTurnRate=200.0
MinTimeBeforeShot=0.15
MaxTimeBeforeShot=0.25
IgnoreShotChance=0.0
[Weapon Profile]
Name=MG
Type=Hitscan
ShotsPerClick=10
DamagePerShot=1.0
KnockbackFactor=0.0
TimeBetweenShots=0.07
Pierces=false
Category=FullyAuto
BurstShotCount=1
TimeBetweenBursts=0.5
ChargeStartDamage=10.0
ChargeStartVelocity=X=500.000 Y=0.000 Z=0.000
ChargeTimeToAutoRelease=2.0
ChargeTimeToCap=1.0
ChargeMoveSpeedModifier=1.0
MuzzleVelocityMin=X=2000.000 Y=0.000 Z=0.000
MuzzleVelocityMax=X=2000.000 Y=0.000 Z=0.000
InheritOwnerVelocity=0.0
OriginOffset=X=0.000 Y=0.000 Z=0.000
MaxTravelTime=5.0
MaxHitscanRange=10000.0
GravityScale=1.0
HeadshotCapable=true
HeadshotMultiplier=2.0
MagazineMax=0
AmmoPerShot=1
ReloadTimeFromEmpty=1.0
ReloadTimeFromPartial=1.0
DamageFalloffStartDistance=100000.0
DamageFalloffStopDistance=100000.0
DamageAtMaxRange=1.0
DelayBeforeShot=0.0
ProjectileGraphic=Ball
VisualLifetime=0.0001
BounceOffWorld=false
BounceFactor=0.5
BounceCount=0
HomingProjectileAcceleration=0.0
ProjectileEnemyHitRadius=1.0
CanAimDownSight=true
ADSZoomDelay=0.0
ADSZoomSensFactor=0.5
ADSMoveFactor=1.0
ADSStartDelay=0.0
ShootSoundCooldown=0.01
HitSoundCooldown=0.01
HitscanVisualOffset=X=0.000 Y=0.000 Z=-50.000
ADSBlocksShooting=false
ShootingBlocksADS=false
KnockbackFactorAir=0.0
RecoilNegatable=false
DecalType=0
DecalSize=4.0
DelayAfterShooting=0.0
BeamTracksCrosshair=false
AlsoShoot=
ADSShoot=
StunDuration=0.0
CircularSpread=false
SpreadStationaryVelocity=300.0
PassiveCharging=false
BurstFullyAuto=true
FlatKnockbackHorizontal=0.0
FlatKnockbackVertical=0.0
HitscanRadius=0.01
HitscanVisualRadius=0.001
TaggingDuration=0.0
TaggingMaxFactor=1.0
TaggingHitFactor=1.0
RecoilCrouchScale=1.0
RecoilADSScale=1.0
PSRCrouchScale=1.0
PSRADSScale=1.0
ProjectileAcceleration=0.0
AccelIncludeVertical=false
AimPunchAmount=0.0
AimPunchResetTime=0.2
AimPunchCooldown=0.5
AimPunchHeadshotOnly=false
AimPunchCosmeticOnly=false
MinimumDecelVelocity=0.0
PSRManualNegation=false
PSRAutoReset=true
AimPunchUpTime=0.05
AmmoReloadedOnKill=20
CancelReloadOnKill=false
FlatKnockbackHorizontalMin=0.0
FlatKnockbackVerticalMin=0.0
ADSScope=No Scope
ADSFOVOverride=79.0
ADSFOVScale=Quake Champions
ADSAllowUserOverrideFOV=true
IsBurstWeapon=false
ForceFirstPersonInADS=true
ZoomBlockedInAir=false
ADSCameraOffsetX=0.0
ADSCameraOffsetY=0.0
ADSCameraOffsetZ=0.0
QuickSwitchTime=0.1
WeaponModel=Heavy Surge Rifle
WeaponAnimation=Primary
UseIncReload=false
IncReloadStartupTime=0.0
IncReloadLoopTime=0.0
IncReloadAmmoPerLoop=1
IncReloadEndTime=0.0
IncReloadCancelWithShoot=true
WeaponSkin=Default
ProjectileVisualOffset=X=0.000 Y=0.000 Z=0.000
SpreadDecayDelay=0.0
ReloadBeforeRecovery=true
3rdPersonWeaponModel=Pistol
3rdPersonWeaponSkin=Default
ParticleMuzzleFlash=None
ParticleWallImpact=None
ParticleBodyImpact=None
ParticleProjectileTrail=None
ParticleHitscanTrace=None
ParticleMuzzleFlashScale=1.0
ParticleWallImpactScale=1.0
ParticleBodyImpactScale=1.0
ParticleProjectileTrailScale=1.0
Explosive=false
Radius=500.0
DamageAtCenter=100.0
DamageAtEdge=100.0
SelfDamageMultiplier=0.5
ExplodesOnContactWithEnemy=false
DelayAfterEnemyContact=0.0
ExplodesOnContactWithWorld=false
DelayAfterWorldContact=0.0
ExplodesOnNextAttack=false
DelayAfterSpawn=0.0
BlockedByWorld=false
SpreadSSA=1.0,1.0,-1.0,0.0
SpreadSCA=1.0,1.0,-1.0,0.0
SpreadMSA=1.0,1.0,-1.0,0.0
SpreadMCA=1.0,1.0,-1.0,0.0
SpreadSSH=1.0,1.0,-1.0,0.0
SpreadSCH=1.0,1.0,-1.0,0.0
SpreadMSH=1.0,1.0,-1.0,0.0
SpreadMCH=1.0,1.0,-1.0,0.0
MaxRecoilUp=0.0
MinRecoilUp=0.0
MinRecoilHoriz=0.0
MaxRecoilHoriz=0.0
FirstShotRecoilMult=1.0
RecoilAutoReset=false
TimeToRecoilPeak=0.05
TimeToRecoilReset=0.35
AAMode=0
AAPreferClosestPlayer=false
AAAlpha=0.05
AAMaxSpeed=1.0
AADeadZone=0.0
AAFOV=30.0
AANeedsLOS=true
TrackHorizontal=true
TrackVertical=true
AABlocksMouse=false
AAOffTimer=0.0
AABackOnTimer=0.0
TriggerBotEnabled=false
TriggerBotDelay=0.0
TriggerBotFOV=1.0
StickyLock=false
HeadLock=false
VerticalOffset=0.0
DisableLockOnKill=false
UsePerShotRecoil=false
PSRLoopStartIndex=0
PSRViewRecoilTracking=0.45
PSRCapUp=9.0
PSRCapRight=4.0
PSRCapLeft=4.0
PSRTimeToPeak=0.175
PSRResetDegreesPerSec=40.0
UsePerBulletSpread=true
PBS0=0.0,0.0
PBS1=0.0,0.0
PBS2=0.0,0.0
PBS3=0.0,0.0
PBS4=0.0,0.0
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