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Moving default components like position, rotation and transform to different namespace #14
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Doing this will break compatibility. |
Similar to #26 |
In case changing the mentioned types I would move them to namespace |
i agree with @erdemserhatergen and #26, but its already been put in place so yes technically it will break compatibility. but these types didnt need to be written as included in the first place! people can implement those themselves. maybe not for as for the namespace if theyre to be moved, |
Thanks for the information and still thinking about moving them to other namespace. |
Having these components default from friflo results clash with rendering frameworks like fna and mono. I'm not a C# expert so couldn't find a good way to exclude those from my includes.
Do you think it would be good idea to move them to different namespace for library?
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