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As you've noticed, the naming style is quite inconsistent today, I guess because I have never been that religious about it. In general I would be happy to see more or less any consistent coding style adopted.
Ideally:
We adopt one off the shelf rather than defining one
it would be one where there was some tooling available to point out inconsistencies
any changes to update areas of code to conform to style would only do that, not mixed in with other changes, even refactoring - makes code review much easier.
There're different naming conventions in use in the C++ layer of Gnofract4D.
Some examples on user-defined types:
on members:
which would be the ones to pick for new code or to normalize the existing?
Check this reference
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