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Unable to Export for Android #134
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Repleace with
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But does the |
@OffsetMonkey538 It was a false alarm! we don't need - name: Initialize Environment
run: |
echo "GODOT_ANDROID_KEYSTORE_RELEASE_PATH=${{ github.workspace }}/misc/godot-release.keystore" >> $GITHUB_ENV
echo "GODOT_ANDROID_KEYSTORE_RELEASE_USER=godot-release" >> $GITHUB_ENV
echo "GODOT_ANDROID_KEYSTORE_RELEASE_PASSWORD=my-keystore-password" >> $GITHUB_ENV |
well, make sure that's a debug keystore then, because you proobably don't want to share an actual signing key on github haha |
I think that doing so is fine. You can create a private repository to store the keystore and then clone this repo in your workflow to use the keystore, or you can upload the keystore to a cloud service like AWS or Azure and download it in your workflow. However, since I work alone, adding the keystore directly to my repo or separating it to another location doesn't make any difference. |
I have added the Android export and tested it on my local machine with the command:
It works locally; however, when I push to GitHub, it cannot export for Android. Prior to this, exports for Windows and Linux worked well.
Here is the full export log:
It appears that there is an issue with the keystore, as it states, "Could not find keystore, unable to export." I tried to add environment variables:
But that's not working.
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