Releases: fifty-six/Scarab
Releases · fifty-six/Scarab
v1.30.0.0
Bump version Adds update all button (thanks to @HKLab)
v1.20.0.0
Bump version to v1.20
Decent chance of a new release soon-ish after this as I want to
add search but we'll see what time permits.
- Added localization (thanks @hklab, @Cavernosa)
- Added fields for tags and integrations (based on @TheMulhima's initial
contribution) - Fixed installing mods not re-enabling deps
v1.19.0.0
Bump version Sorry for 3 versions in a row, keep finding and fixing bugs. - Fixes issue with Scarab not properly closing on exit.
v1.18.0.0
Bump version - Fixes disabled mods being removed - Fixes random crashing by reverting swap to Wgl
v1.17.0.0
Bump version - Add workaround for .NET dual socket usage (huge thanks to Pippa) - Fix exception logging in the main window impl (rethrow and log entire exception) - Stop using Application.Shutdown as it executes on the wrong thread and throws. - Use Wgl instead of OpenGL on Windows to avoid errors where the dll isn't found - Add a backup for if the settings are malformed. - Add a recovery when installed mods json is malformed
v1.16.0.0
Bump version - Adds a few more options to auto-detect for Linux - Fixes the auto-detect default for Linux (by @april - #90)
v1.15.0.0
Revert "Testing #61" This reverts commit 5b5e0cb716e4e0a9167b80b8639bbc210960d66f.
v1.14.0.0
Bump version - Account for GoG Hollow Knight in warning of open HK instance - Fix issue with disabled mods being "forgotten"
v1.13.0.0
Bump version to v1.13 - Adds checking for Hollow Knight being open before installign mods - Validate existence of mods on startup - Add repository link to mods - Fix issues with update button not being removed on update - Handle long mod names to prevent cut-offs
v1.12.0.0
Bump version - Changes the design to be more clear - Better prevent crash when opening mods folder (from @kikones34)