This release fixes a compatibility issue with Next.js caused by the converter that can convert generated SVG avatars to PNG and JPEG. As of this version, the converter is no longer part of the core library and must be installed separately.
-
toDataUri
is now synchronous andtoDataUriSync
has been removed accordingly. -
toPng
andtoJpeg
have been removed. These functions can still be used if the@dicebear/converter
library is installed, which provides these two methods.Before:
import { createAvatar } from '@dicebear/core'; import { bottts } from '@dicebear/collection'; const avatar = createAvatar(bottts); const png = await avatar.toPng();
After:
import { createAvatar } from '@dicebear/core'; import { bottts } from '@dicebear/collection'; import { toPng } from '@dicebear/converter'; const avatar = createAvatar(bottts); const png = await toPng(avatar);
See Documentation for more information.
-
toFile
has been removed as the behaviour of the function cannot be kept consistent across the environments. Such a method must be implemented yourself. -
toArrayBuffer
for SVG format has been removed.
toPng
andtoJpeg
now supportfonts
as an option to set custom fonts. See Documentation for more information.
A major update with a small fix that changed the output of the avatars in some cases. As soon as a fix changes the output of the avatars, we release a major update to ensure that the avatars of a major version remain consistent. This update is backwards compatible and should not cause any issues.
A bug with random backgrounds has been fixed. These were not consistent between browsers due to their implementation. This problem has been fixed and the backgrounds should now be calculated identically in all browsers.
Further information on this bug can be found in this issue: dicebear#394