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CHANGELOG.md

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3.0.0

  • make transform-methods relative as default (breaking change)
  • added 'random' option and randomize() method to SVG.Color -> TODO!
  • added enqueue() method to SVG.FX -> TODO!
  • fixed a bug in clipping and masking where empty nodes persists after removal -> TODO!
  • fixed a bug in IE11 with mouseenter and mouseleave -> TODO!
  • added precision() method to round numeric element attributes -> TODO!
  • added specs for SVG.FX -> TODO!

2.2.0 (06/11/2015)

  • fixed pattern and gradient animation (#385)
  • fixed mask animation in Firefox (#287)
  • fixed return value of text() after import/clone (#393)
  • svgjs now saves crucial data in the dom before export and restores them when element is adopted
  • added ungroup()/flatten() (#238), toParent() and toDoc()
  • added UMD-Wrapper with possibility to pass custom window object (#352)
  • added morph() method for paths via plugin svg.pathmorphing.js
  • added support for css selectors within the parent() method
  • added parents() method to get an array of all parenting elements

2.1.1 (03/10/2015)

  • added custom context binding to event callback (default is the element the event is bound to)

2.1.0 (20/09/2015)

  • added transform to pattern and gradients (#383)
  • fixed clone of textnodes (#369)
  • fixed transformlists in IE (#372)
  • fixed typo that leads to broken gradients (#370)
  • fixed animate radius for circles (#367)

2.0.2 (22/06/2015)

  • Fixed zoom consideration in circle and ellipse

2.0.1 (21/06/2015)

  • fixed bug with doc() which always should return root svg
  • removed target reference from use which caused bugs in dmove() and use() with external file
  • added possibility to remove all events from a certain namespace
  • fixed bug in SVG.FX when animating with plot()
  • removed scale consideration in move() duo to incompatibilities with other move-functions e.g. in SVG.PointArray

2.0.0 (11/06/2015)

  • implemented an SVG adoption system to be able to manipulate existing SVG's not created with svg.js
  • changed parent reference on elements to parent() method
  • using CustomEvent instead of Event to be able to fire events with a detail object [thanks @Fuzzyma]
  • added polyfill for IE9 and IE10 custom events [thanks @Fuzzyma]
  • added DOM query selector with the select() method globally or on parent elements
  • added the intentionally neglected SVG.Circle element
  • fixed bug in radius() method when y value equals 0
  • renamed SVG.TSpan class to SVG.Tspan to play nice with the adoption system
  • added rx() and ry() to SVG.Rect, SVG.Circle, SVG.Ellispe and SVG.FX
  • changed array reference to array() method on SVG.Polyline, SVG.Polygon and SVG.Path
  • completely reworked clone() method to use the adoption system
  • added support to clone manually built text elements
  • added svg.wiml.js plugin to plugins list
  • added ctm() method to for matrix-centric transformations
  • added morph() method to SVG.Matrix
  • added support for new matrix system to SVG.FX
  • completely reworked transformations to be chainable and more true to their nature
  • changed lines reference to lines() on SVG.Text
  • changed track reference to track() on SVG.Text
  • changed textPath reference to textPath() on SVG.Text
  • added raw svg import functionality with the svg() method
  • reworked sup-pixel offset implementation to be more compact
  • added native() method to elements and matrix to get to the native api
  • added untransform() method to remove all transformations
  • switched from Ruby's rake to Node's gulp for building [thanks to Alex Ewerlöf]
  • added coding style description to README
  • changed to() method to at() method in SVG.FX
  • added reverse functionality for animations
  • documented the situation object in SVG.FX
  • renamed SVG.SetFX to SVG.FX.Set
  • added distinction between relative and absolute matrix transformations
  • implemented the element() method using the SVG.Bare class to create elements that are not described by SVG.js
  • removed SVG.Symbol but kept the symbol() method using the new element() method
  • reworked SVG.Number to return new instances with calculations rather than itself
  • added w and h properties as shorthand for width and height to SVG.BBox
  • added SVG.TBox to get a bounding box that is affected by transformation values
  • reworked animatable matrix rotations
  • fixed a bug where events are not detached properly
  • added event-based or complete detaching of event listeners in off() method

1.0.0-rc.9 (17/06/2014)

  • added SVG.Marker
  • added SVG.Symbol
  • added first() and last() methods to SVG.Set
  • added length() method to SVG.Text and SVG.TSpan to calculate total text length
  • SVG.get() will now also fetch elements with a xlink:href="#elementId" or url(#elementId) value given
  • added reference() method to get referenced elements from a given attribute value
  • fixed infinite loop in viewbox when element has a percentage width / height [thanks @shabegger]

1.0.0-rc.8 (12/06/2014)

  • fixed bug in SVG.off
  • fixed offset by window scroll position in rbox() [thanks @bryhoyt]

1.0.0-rc.7 (11/06/2014)

  • calling after() when calling stop(true) (fulfill flag) [thanks @vird]
  • added classes(), hasClass(), addClass(), removeClass() and toggleClass() [thanks @pklingem]
  • fixed a bug where Element#style() would not save empty values in IE11 [thanks @Shtong]
  • fixed SVG is not defined error [thanks @anvaka]
  • fixed a bug in move()on text elements with a string based value
  • binding events listeners to svg.js instance
  • text element fires rebuild event whenever the rebuild() method is called
  • fix for text() method on text element when acting as getter [thanks @Lochemage]
  • fix in style() method with a css string [thanks @TobiasHeckel]

1.0.0-rc.6 (03/03/2014)

  • fine-tuned text element positioning
  • fixed a bug in text dy() method
  • added leading() method to SVG.FX
  • removed internal representation for style
  • added reverse() method to SVG.Array (and thereby also to SVG.PointArray and SVG.PathArray)
  • added fulfill option to stop() method in SVG.FX to finalise animations
  • calling at() method directly on morphable svg.js instances in SVG.FX module
  • moved most _private methods to local named functions
  • moved helpers to a separate file
  • added more output values to bbox() and rbox() methods

1.0.0-rc.5 (14/02/2014)

  • added plain() method to SVG.Text element to add plain text content, without tspans
  • added plain() method to parent elements to create a text element without tspans
  • updated SVG.TSpan to accept nested tspan elements, not unlike the text() method in SVG.Text
  • removed the relative() method in favour of dx(), dy() and dmove()
  • switched form objects to arrays in SVG.PathArray for compatibility with other libraries and better performance on parsing and rendering (up-to 48% faster than 1.0.0-rc.4)
  • refined docs on element-specific methods and SVG.PathArray structure
  • added build() to enable/disable build mode
  • removed verbose style application to tspans
  • reworked leading() implementation to be more font-size "aware"
  • refactored the attr method on SVG.Element
  • applied Helvetica as default font
  • building SVG.FX class with SVG.invent() function

1.0.0-rc.4 (04/02/2014)

  • switched to MAJOR.MINOR.PATCH versioning format to play nice with package managers
  • made svg.pattern.js part of the core library
  • automatic pattern creation by passing an image url or instance as fill attribute on elements
  • added loaded() method to image tag
  • fix in animate('=').to()
  • added pointAt() method to SVG.Path, wrapping the native getPointAtLength()
  • moved length() method to sugar module
  • fix for arcs in patharray toString() method [thanks @dotnetCarpenter]

v1.0rc3 (03/02/2014)

  • fix for html-less documents
  • added the SVG.invent function to ease invention of new elements
  • using SVG.invent to generate core shapes as well for leaner code
  • added second values for animate('2s')
  • fix for arcs in patharray toString() method
  • added length() mehtod to path, wrapping the native getTotalLength()

v1.0rc2 (01/02/2014)

  • added index() method to SVG.Parent and SVG.Set
  • modified cx() and cy() methods on elements with native x, y, width and height attributes for better performance
  • added morph() and at() methods to SVG.Number for unit morphing

v1.0rc1 (31/01/2014)

  • added SVG.PathArray for real path transformations
  • removed unbiased system for paths
  • enabled proportional resizing on size() method with null for either width or height values
  • moved data module to separate file
  • data() method now accepts object for for multiple key / value assignments
  • added bbox() method to SVG.Set
  • added relative() method for moves relative to the current position
  • added morph() and at() methods to SVG.Color for color morphing

v0.38 (28/01/2014)

  • added loop() method to SVG.FX
  • switched from setInterval to requestAnimFrame for animations

v0.37 (26/01/2014)

  • added get() to SVG.Set
  • moved SVG.PointArray to a separate file

v0.36 (25/01/2014)

  • added linkTo(), addTo() and putIn() methods on SVG.Element
  • provided more detailed documentation on parent elements

v0.35 (23/01/2014)

  • added SVG.A element with the link()

v0.34 (23/01/2014)

  • added pause() and play() to SVG.FX
  • storing animation values in situation object

v0.33 (22/01/2014)

  • added has() method to SVG.Set
  • added width() and height() as setter and getter methods on all shapes
  • moved sub-pixel offset fix to be an optional method (e.g. SVG('drawing').fixSubPixelOffset())
  • added replace() method to elements
  • added radius() method to SVG.Rect and SVG.Ellipse
  • added reference to parent node in defs
  • merged plotable.js and path.js

v0.32