A template for adding ghosts to your tf2 map
The ghost used on maps like koth_harvest_event is usually composed by:
- func_train
- trigger_stun
- the thing that scares you, usually delayed by .5s
- prop_dynamic
- the ghost model
- ambient_generic
- the boo! sound, triggered by the trigger_stun
- info_particle_system
- teleport efect
- path_trach
- a home track
- some extras
To use the template you need to copy the contents of it into your map, create a track using the path_trach
entity and add some triggers to teleport gTrain
to the desired location. You need to trigger a StartForward
on gTrain
for it to start moving and for the teleport sounds and particles to show.