Releases: f3d-app/f3d
Nightly
v2.5.1
A patch release dedicated to package maintainers that makes F3D v2.5 compatible with vtk v9.4.0
If you are looking for binaries, please download F3D 2.5.0.
Changelog
- Fix build compatibility with vtk v9.4.0
Contributors
- Michael Migliore @Meakk
- Mathieu Westphal @mwestphal
Thanks to all our packagers that help F3D reach a wider audience: AndnoVember @kylosus @kevinsmia1939 @yurivict @bcdarwin @svenstaro @mzf-guest @papoteur-mga @berolinux @topazus @thierry-FreeBSD @xiota @alerque @chenrui333
v2.5.0
π£ Join our community:
F3D Community is welcoming to users and developers alike!
Ask questions, gets involved and starts contributing in a beginner-friendly environment.
β€οΈ Sponsor F3D:
F3D is looking for sponsors!
We have some expanses mainly related to github and web hosting bills, any help to cover the cost would be highly appreciated.
To thank you, we'll offer preferential support and vote on next feature and bugfix as soon as you start sponsoring.
Much love to our sponsors for this release @parkerstafford @kidharb @Ramalama2 β€οΈ
π F3D Web
F3D is now available as a 3D web viewer!
Thanks to webassembly, you can now use F3D in the comfort of your browser.
F3D Web is a simple yet complete application based on the f3d javascript package available at https://f3d.app/web
πΌοΈ Rendering Improvements
Rendering improvements have been added!
F3D now uses Khronos' "PBR Neutral" tone mapping for nicer renderings:
Before:
Now:
You can also now specify your own custom post-processing shader for even fancier effects, using --final-shader
option, here using a "negative" shader.
πΈ Screenshot
Do you use F3D interactively and wants to take a screenshot at any point?
Just press F12
and a screenshot will be saved on disk.
F3D will name and number the image so you can save many screenshots as you want but you can specify your own filename template using --screenshot-filename
if you prefer.
π Complete changelog
For F3D users:
- Added a Webassembly version available online: https://f3d.app/web
- Added a "neutral" tone mapping feature
- Added an screenshot feature when pressing F12, with its dedicated option,
--screenshot-filename
(thanks @snoyer!) - Added a
--final-shader
option to customize post-processing. - Added a
--grid-color
option to set the color of the grid - Added a
--animation-progress
option to control if the animation progress bar should be shown (thanks @spevnev!) - Added a
--backface-type
option to control backface visibility (thanks @KeflerExe!) - Added a concept of filename template for saving screenshots and outputs (thanks @snoyer!)
- Added native menus for macOS
- Improved documentation all around (thanks @kidharb @kathleenhang @Nokse22 @vikaskok @spevnev!)
- Reworked config file logic to avoid duplicating of the default config (thanks @snoyer!)
- Fixed a long standing issue with FBX skinning animation
- Fixed zsh completion (thanks @allemangD!)
- Fixed an opacity blending issue
- Fixed a crash when dropping a HDRI while playing an animation
- Fixed a focus issue on macOS
- Fixed a high DPI issue on Windows
For libf3d users:
- Added an API to control camera pan and zoom (thanks @snoyer!)
- Added a tkinter python example (thanks @JPLost!)
- Exposed log level in the python API (thanks @snoyer!)
For F3D packagers:
- Fixed compatibility with CMake 3.29.1
- Fixed compatibility with OCCT 7_8_0
- Fixed build reproducibility by removing a path from the binary
Thanks to all our packagers that help F3D reach a wider audience: AndnoVember @kylosus @kevinsmia1939 @yurivict @bcdarwin @svenstaro @mzf-guest @papoteur-mga @berolinux @topazus @thierry-FreeBSD @xiota @alerque @chenrui333
Thanks to all our contributors for this release: @allemangD @snoyer @kathleenhang @shambhupatil @JPLost @KeflerExe @kidharb @vikaskok @spevnev @Meakk @mwestphal @jubalh
Credits:
- Sir Frog - Chrono Trigger by Adrian Carter
- Castel St. Angelo Roof by Andreas Mischok
- Heartfelt shader by BigWIngs
- DamagedHelmet by ctxwing and theblueturtle_
v2.5.0-RC2
v2.5.0-RC2
v2.5.0-RC1
v2.5.0-RC1
v2.4.0
π£ Join our community:
F3D Community is welcoming to users and developers alike!
Ask questions, gets involved and starts contributing in a beginner-friendly environment.
β€οΈ Sponsor F3D:
F3D is looking for sponsors!
We have some expanses mainly related to github and web hosting bills, any help to cover the cost would be highly appreciated.
To thank you, we'll offer preferential support and vote on next feature and bugfix as soon as you start sponsoring.
Much love to our sponsors for this release @parkerstafford @kidharb @Ramalama2 @ssddanbrown and a secret sponsor β€οΈ
πΌοΈ 3D Gaussian Splatting support
Have you heard of 3D gaussian splatting ?
F3D now support opening and rendering .splat
files natively, and with great performances!
π Colormap preset
F3D comes with a default hot
colormap, but it now ships a few different colormaps,
you can even use any colormap you want if you provide an image file!
Read all about it in the decicated documentation.
π Reload file when changed
One of the features that was most requested by the community when the possibility to reload
a file whenever it is changed on disk. Well, it is now possible, using the new --watch
option.
π Complete changelog
For F3D users:
- Added a new option
--point-type
used to specify how to display points sprites - Add support for 3D Gaussians Splatting in binary
.splat
format - Added ability to cycle through available animations by pressing
W
hotkey (thanks @kathleenhang!) - Added display of current animation name within cheatsheet (thanks @kathleenhang!)
- Added orthographic camera projection option (
--camera-orthographic
) and binding (5
) (thanks @kidharb!) - Added proper continuous integration for MacOS ARM64
- Added support for glTF Draco encoded file
- Added support for dark title bar on Windows (thanks @chirag-droid!)
- Added support for colormap presets, using
--colormap-file
option - Added a option to reload file automatically when changed on disk (
--watch
) - Added support for streaming output images to stdout, using
-
filename - Added animation support to Alembic plugin
- Improved OCCT plugin (STEP and IGES files) performance drastically (thanks @snoyer!)
- Improved config file parsing so that it is parsed in file order (thanks @snoyer!)
- Fixed an issue with blur circle of confusion (thanks @snoyer!)
- Fixed an issue with the grid being clipped (thanks @snoyer!)
- Fixed an issue with STEP file coloring (thanks @snoyer!)
- Fixed an issue when time range was not starting at zero (thanks @z-shaffer!)
- Fixed an issue when record file does not exist (thanks @chirag-droid!)
- Fixed an issue when using
--no-render
and--hdri
- Fixed an issue with the Windows thumbnailer with process never properly killed (thanks @chirag-droid!)
- Fixed an issue where OCCT would output to terminal
- Fixed an issue with FISH completion
For libf3d users:
- Added a new option
model.point-sprites.type
used to specify how to display points (only ifmodel.point-sprites.enable
is true) - Added a
image::toTerminalText
method to print image to terminal text (thanks @snoyer!) - Added an
image
metadata API (thanks @snoyer!) - Added a
vtkext
module for plugin developer, see the documentation - Added a new f3d component to find_package of,
pluginsdk
, require to build plugins against F3D
For F3D packagers:
- Added a CMake report at the end of configuration
- Added a new cmake installation component,
plugin_sdk
, needed to compile external plugin against F3D - Added a new cmake installation component,
colormaps
, needed for the colormap feature - Fixed multiple issue with static (
BUILD_SHARED_LIBS=OFF
) build - Fixed a compilation issue with gcc14 (thanks @topazus!)
- Fixed a compilation issue with OCCT 7.8.0 (thanks @thierry-FreeBSD!)
Thanks to all our packagers that help F3D reach a wider audience: AndnoVember @kylosus @kevinsmia1939 @yurivict @bcdarwin @svenstaro @mzf-guest @papoteur-mga @berolinux @topazus @thierry-FreeBSD
Thanks to all our contributors for this release: @kidharb @kathleenhang @chirag-droid @topazus @thierry-FreeBSD @z-shaffer @snoyer @Meakk @mwestphal
Credits:
Bonsai and Counter point cloud from mip-NeRF 360 and generated using gaussian splatting.
v2.4.0-RC2
v2.4.0-RC2
v2.4.0-RC1
v2.4.0-RC1
v2.3.1
A patch release to fix issues with LFS data, see https://github.com/f3d-app/f3d/releases/tag/v2.3.0 for more info about the content of the 2.3 release.
v2.3.0
π£ Join our community:
F3D Community is welcoming to users and developers alike!
Ask questions, gets involved and starts contributing in a beginner-friendly environment.
β€οΈ Sponsor F3D:
F3D is looking for sponsors!
We have some expanses mainly related to github and web hosting bills, any help to cover the cost would be highly appreciated.
To thank you, we'll offer preferential support and vote on next feature and bugfix as soon as you start sponsoring.
Much love to our unique π’ sponsor for this release @Ramalama2 β€οΈ
π‘ USD format support
F3D now support USD format! Thanks to a new usd
plugin using OpenUSD, you can now open all .usd files.
Many USD features are supported, give it a go!
π¨οΈ 3MF format support
F3D now support 3MF format! Thanks to our now expanded assimp
plugin, your 3D printing data will be visible in F3D!
We also added support for .x files as well.
πͺοΈ VDB format experimental support
F3D now support VDB format! Thanks to a new experimental vdb
plugin relying on VTK and OpenVDB, you can now open all .vdb files, with some limitations.
π Complete changelog
For F3D users:
- Added
--animation-autoplay
option (libf3d:scene.animation.autoplay
) to automatically start animation on file load (Thanks @technologeli !) - Added an experimental
vdb
plugin in order to read .vdb files using OpenVDB - Added an
usd
plugin in order to read .usd files using OpenUSD - Added .3mf and .x files support in the
assimp
plugin - Added a small margin between the model and the grid to avoid potential z-fighting
- Added VTK output to the log when using
--verbose=debug
for easier debug - Reworked the
alembic
plugin to read Texture Coordinates and Normals for .abc files - Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
- Improved the documentation on https://f3d.app (thanks @Ramalama2 @jspanchu @felixonmars @zhiyuang !)
- Improved general logging in order to make it easier to understand issues with file and options
- Fixed potential crashes when reading
assimp
plugin file formats - Fixed
--grid-absolute
for off-center models (thanks @snoyer !) - Fixed an issue with thumbnail generation showing the log window
- Fixed many interaction issues on non-Qwerty keyboard layout
- Fixed handling of filenames containing commas (thanks @snoyer !)
- Fixed an issue on Windows where the log window would appear on top of F3D window (thanks @jiangsheng !)
- Fixed crashes with specific .obj file
- Fixed an issue with incorrect return code when using headless mode or incorrect options
- Fixed dependency issue with the headless .deb binary release
- Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
- Fixed an issue with Unicode filenames on the title bar on Windows
- Fixed an issue where focal point picking would generate error messages (thanks @snoyer !)
- Changed
--verbose
into a string based option, eg:--verbose=quiet
or--verbose=debug
.--verbose
is still supported. - Changed
--no-render
behavior so that it doesn't impact verbosity anymore - Changed the default configuration file so that translucency support is enabled by default
- Deprecated
--quiet
, use--verbose=quiet
instead - Deprecated
--input
, use positional argument instead
For libf3d users:
- Added
scene.animation.autoplay
option - Added a
f3d::image::saveBuffer
API to save an image as a file format in memory - Fixed the default name of the window (thanks @shaikan !)
For F3D packagers:
- Added a new optional dependency, OpenUSD. Enable with
F3D_PLUGIN_BUILD_USD
CMake option - Added a new optional dependency through VTK, OpenVDB. Enable with
F3D_PLUGIN_BUILD_VDB
CMake option - Added a new CMake option to control the link against libatomic. Control with
F3D_LINUX_LIBRARY_LINK_ATOMIC
(Thanks @mzf-guest !) - Added two new packages to the list, OpenMandriva and Mageia, thanks @papoteur-mga @berolinux
Thanks to all our packagers that help F3D reach a wider audience: AndnoVember @kylosus @kevinsmia1939 @yurivict @bcdarwin @svenstaro @mzf-guest @papoteur-mga @berolinux
Thanks to all our contributors for this release: @technologeli @Ramalama2 @jspanchu @felixonmars @zhiyuang @jiangsheng @snoyer @Meakk @mwestphal
Credits:
Bunny Samurai Skateboarder model from maxpanysh and Mad Kobra
Shangai Bund hdri from Greg Zall
armadillo.vdb: openvdb.org and stanford 3D scanning repository
McUsd_10cm.usdz: CC-NC-BY-SA jasonjgardner and Eric Haines
heartgears.3mf: BSD-2-Clause: Copyright (c) 2018, 3MF Consortium