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All initial exercises are implemented and the GDScript track will be ready soon ;) We're adding the docs etc. in preparation for the launch. We also need a track icon.
GDScript does not have an official logo. This language is part of Godot Engine, with Godot Editor being the default IDE.
Together with @ErikSchierboom and @BNAndras we decided to use this icon (an official logo of Godot Engine):
All initial exercises are implemented and the GDScript track will be ready soon ;) We're adding the docs etc. in preparation for the launch. We also need a track icon.
GDScript does not have an official logo. This language is part of Godot Engine, with Godot Editor being the default IDE.
Together with @ErikSchierboom and @BNAndras we decided to use this icon (an official logo of Godot Engine):
https://godotengine.org/assets/press/icon_color.svg
The license for all Godot Engine's icons is Creative Commons Attribution 4.0 International.
The official Press Kit can be helpful here as well.
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