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622.design-circular-queue.cpp
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/*
* @lc app=leetcode id=622 lang=cpp
*
* [622] Design Circular Queue
*
* https://leetcode.com/problems/design-circular-queue/description/
*
* algorithms
* Medium (38.18%)
* Total Accepted: 18.6K
* Total Submissions: 48.7K
* Testcase Example: '["MyCircularQueue","enQueue","enQueue","enQueue","enQueue","Rear","isFull","deQueue","enQueue","Rear"]\n[[3],[1],[2],[3],[4],[],[],[],[4],[]]'
*
* Design your implementation of the circular queue. The circular queue is a
* linear data structure in which the operations are performed based on FIFO
* (First In First Out) principle and the last position is connected back to
* the first position to make a circle. It is also called "Ring Buffer".
*
* One of the benefits of the circular queue is that we can make use of the
* spaces in front of the queue. In a normal queue, once the queue becomes
* full, we cannot insert the next element even if there is a space in front of
* the queue. But using the circular queue, we can use the space to store new
* values.
*
* Your implementation should support following operations:
*
*
* MyCircularQueue(k): Constructor, set the size of the queue to be k.
* Front: Get the front item from the queue. If the queue is empty, return
* -1.
* Rear: Get the last item from the queue. If the queue is empty, return
* -1.
* enQueue(value): Insert an element into the circular queue. Return true if
* the operation is successful.
* deQueue(): Delete an element from the circular queue. Return true if the
* operation is successful.
* isEmpty(): Checks whether the circular queue is empty or not.
* isFull(): Checks whether the circular queue is full or not.
*
*
*
*
* Example:
*
*
* MyCircularQueue circularQueue = new MyCircularQueue(3); // set the size to
* be 3
* circularQueue.enQueue(1); // return true
* circularQueue.enQueue(2); // return true
* circularQueue.enQueue(3); // return true
* circularQueue.enQueue(4); // return false, the queue is full
* circularQueue.Rear(); // return 3
* circularQueue.isFull(); // return true
* circularQueue.deQueue(); // return true
* circularQueue.enQueue(4); // return true
* circularQueue.Rear(); // return 4
*
*
*
* Note:
*
*
* All values will be in the range of [0, 1000].
* The number of operations will be in the range of [1, 1000].
* Please do not use the built-in Queue library.
*
*
*/
#include <vector>
#include <iostream>
using namespace std;
class MyCircularQueue
{
private:
vector<int> data;
int size;
// point to head element
int p_head;
// point to element after end
int p_tail;
// record num of element to diff empty vs full
int nElement;
public:
/** Initialize your data structure here. Set the size of the queue to be k. */
MyCircularQueue(int k)
{
data.resize(k);
p_head = 0;
p_tail = 0;
nElement = 0;
size = k;
}
/** Insert an element into the circular queue. Return true if the operation is successful. */
bool enQueue(int value)
{
if (isFull())
{
return false;
}
data[p_tail] = value;
nElement++;
p_tail = (p_tail + 1) % size;
return true;
}
/** Delete an element from the circular queue. Return true if the operation is successful. */
bool deQueue()
{
if (isEmpty())
{
return false;
}
nElement--;
p_head = (p_head + 1 + size) % size;
return true;
}
/** Get the front item from the queue. */
int Front()
{
return isEmpty() ? -1 : data[p_head];
}
/** Get the last item from the queue. */
int Rear()
{
return isEmpty() ? -1 : data[(p_tail - 1 + size) % size];
}
/** Checks whether the circular queue is empty or not. */
bool isEmpty()
{
return nElement == 0;
}
/** Checks whether the circular queue is full or not. */
bool isFull()
{
return nElement == size;
}
};
/**
* Your MyCircularQueue object will be instantiated and called as such:
* MyCircularQueue* obj = new MyCircularQueue(k);
* bool param_1 = obj->enQueue(value);
* bool param_2 = obj->deQueue();
* int param_3 = obj->Front();
* int param_4 = obj->Rear();
* bool param_5 = obj->isEmpty();
* bool param_6 = obj->isFull();
*/