CoreObject follows the Etoile coding style with some minor adjustments to cover recent Objective-C additions.
As documented in the Etoile coding style, you should wrap text at 80 characters per line. For messages or functions involving long signatures or arguments, you can relax this limit to 120 characters per line, if it improves the code readibility.
To help the raw text readability, the 80 characters limit remains mandatory in source code documentation, comments and these three files: README, INSTALL and NEWS.
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Use #pragma mark Accessing All Persistent Roots - in @implementation
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Use /** @taskunit Accessing All Persistent Roots */ in @interface (put two blank lines before and two other ones after)
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Don't use a blank line between method declarations in headers, or between property declarations in headers.
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Add 1 blank line between properties and method declarations in headers.
-
@end
,@interface
,@implementation
always have one blank line before and after, except in the case of empty interfaces/implementations. -
Don't use blank lines between ivars.
-
Use 2 blank lines between
@end
and@implementation
when there are multiple classes or categories in a single.m
file.
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Break code into small methods (don't worry about performance)
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Use guard clauses, and limit block nesting (2 levels is ok and 3 is the max usually)
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Assign complex complex expressions to explaining variables, or extract them into methods
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Favor ETAssert() and ETAssertUnreachable() instead of more verbose ones
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Never use NSAssert() with a variable number of arguments (this is not supported on GNUstep), but use NSAssert1(), NSAssert2() etc.
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Add argument related exceptions to ensure all argument values are handled correctly
- Use INVALIDARG_EXCEPTION_TEST() and NILARG_EXCEPTION_TEST() when possible
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Document every argument values which is not valid and related exceptions (e.g. The revision must be equal to or an ancestor of -headRevision.)
- Don't document nil exceptions but use nullability annotations in @interface
For init, copy, dealloc and serialization methods, you must usually access ivars directly (to avoid dealing with partially initialized state in accessors).
For other methods, you should use accessors, but direct ivar access is allowed unless:
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the class is documented as supporting subclassing
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you have benchmarked a performance issue (in this case, any subclassing limitation must be documented)
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Use SUPERINIT macro (for calling the superclass -init), otherwise use this pattern:
self = [super designedInitializedWithArgument: arg]; if (self == nil) return nil;
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Always override -init to call the designated initializer (raising an exception is better than returning an invalid object if -init is unsupported)
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Keep all basic object management related methods together and close to the top
- this applies to methods declared in NSObject and some basic protocols such as NSCopying e.g. -init, -dealloc, -copyWithZone:, -description etc.
// NOTE: We could cut the rule below, it's bit overboard probably.
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For instantiation, prefer -new to both:
- alloc/init
- a factory method such as +[NSArray array] that dates back from before ARC
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Declare ivars in @interface (could change later)
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Prefix ivar declarations with an underscore
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Never use @protected, ivars should always be @private (unless a major performance issue has been shown)
For classes, properties must be used when possible rather just declaring setters and getters. For protocols, setters and getters are preferred to properties.
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Declare all related ivars explicitly (this way, a single glance is enough to get an idea about the object state)
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Use explicit @synthesize (GNUstep support requires it currently)
// NOTE: For the rule just below, could be better to restrict the dot syntax to // properties declared with @property.
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Use the dot syntax to read and write properties
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this applies to implicit properties not formally declared with @property
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Valid: [COObjectGraphContext new].UUID, [NSArray new].count and [NSObject new].description
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this doesn't apply to class methods even when they model an implicit property
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Invalid: NSFileManager.defaultManager and NSImage.imageTypes
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don't use atomic
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weak attribute must only be used if it corresponds to a weak ivar
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readonly can be combined with strong and weak (see the rule before too)
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weak and strong must be used for object properties in place of assign and retain attributes
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copy should be used instead of strong for value objects
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assign must be used for writable primitive properties
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readwrite must be used for properties not declared as readonly
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the ordering must be: atomicity, writability, memory-management, getter, setter, nullability
@interface COExample
{
@private
id __weak _owner;
id _owned;
NSMutableSet *_collection;
NSMutableSet *_container
NSString *_name;
NSDictionary *_elementsByName;
id relatedObject;
}
@property (nonatomic, readonly, weak) id owner;
@property (nonatomic, readonly) id derivedOwner;
@property (nonatomic, readonly, strong) id owned;
@property (nonatomic, readonly) NSSet *collection;
@property (nonatomic, readonly, strong) NSMutableSet *container;
@property (nonatomic, readwrite, copy) NSString *name;
@property (nonatomic, readwrite, copy) NSDictionary *elementsByName;
@property (nonatomic, readwrite, strong) id relatedObject;
@property (nonatomic, readwrite, assign, getter=isEmpty) BOOL empty;
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Invalid: @property (nonatomic, readonly, weak) id derivedOwner
- don't declare a weak or strong property when there is no _derivedOwner ivar
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Invalid: @property (nonatomic, readonly, strong) NSSet *collection
- don't declare a readonly property as strong when the returned value is a defensive copy or might be (if ivar and property types are not identical, this is usually the case)
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Invalid: @property (nonatomic, readonly, copy) NSDictionary *elementsByName;
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don't declare a readonly property as copy (copy only describes if the object is copied by the setter), unless you are overriding a (readwrite, copy) property
Note: for overriden properties, sometimes we have to break these rules to ensure the code compile without warnings or disable -Wproperty-attribute-mismatch with clang diagnostic pragma. For instance, NSObject.description is marked with copy, this implies COObject.description has to be marked as copy too, although copy is useless when no setter exists.
-
-
Annotate methods and properties declared in public and private @interface
- Don't re-annotate them on the implementation side, the compiler is smart enough
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Annotate variables with lightweight generics in implementation code only when there is a real benefit
- Good: complex code with lots of collection operations/transformations
- Bad: an array variable followed by a for loop, pretty much useless since the element type has to be declared in the for loop
-
Blocks in argument should be written be split on several lines:
return [collection filteredCollectionWithBlock: ^(id obj) { return (BOOL)![obj isDeleted]; } sorted: YES];
Take note that the opening brace must be on a newline. If a block is the last argument, it can either be indented to line up with the colon:
return [collection filteredCollectionWithBlock: ^(id obj) { return (BOOL)![obj isDeleted]; }];
Or, to make the lines shorter, it can be moved down to the next line:
return [collection filteredCollectionWithBlock: ^(id obj) { return (BOOL)![obj isDeleted]; }];
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For the block signature, there is a space just after the return type:
- Return Type + space + caret + Argument List
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Blocks with no arguments should still get empty parens:
^()
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Block variable
NSObject * (^blockVar)(id, NSDictionary *) = ^(id object, NSDictionary *bindings) { // whatever };
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Block typedef
typedef NSArray * (^COContentBlock)(void);
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Block type used as argument type (but it's better to use a block typedef usually)
+ (id)actionWithBlock: (NSObject * (^)(id object, NSDictionary *bindings))aBlock;