We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
addGameType()
OPCM needs a new addGameType() method which will orchestrate the steps required to add a new game type to a chain.
Rough spec:
Like upgrade() this method will be delegatecalled by the chains upgrader, therefore it will have no authorization on it.
upgrade()
The new method will:
FaultDisputeGame
DelayedWethProxy
AnchorStateRegistry
The text was updated successfully, but these errors were encountered:
No branches or pull requests
OPCM needs a new
addGameType()
method which will orchestrate the steps required to add a new game type to a chain.Rough spec:
Like
upgrade()
this method will be delegatecalled by the chains upgrader, therefore it will have no authorization on it.The new method will:
FaultDisputeGame
contract for that chainDelayedWethProxy
for the new gameAnchorStateRegistry
to add the new game type.The text was updated successfully, but these errors were encountered: