From ce8f7102b9715a9a30eb3b3713aaad12e0e1bb21 Mon Sep 17 00:00:00 2001 From: Chengwei Zheng <119686241+chengwei-zheng@users.noreply.github.com> Date: Tue, 4 Feb 2025 10:58:58 +0100 Subject: [PATCH] Create 2025 Seminar HPC.html --- ...-SS-Seminar-Human-Performance-Capture.html | 116 ++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 _teaching/2025-SS-Seminar-Human-Performance-Capture.html diff --git a/_teaching/2025-SS-Seminar-Human-Performance-Capture.html b/_teaching/2025-SS-Seminar-Human-Performance-Capture.html new file mode 100644 index 0000000..b9a68ea --- /dev/null +++ b/_teaching/2025-SS-Seminar-Human-Performance-Capture.html @@ -0,0 +1,116 @@ +--- +title: Seminar on Human-Performance Capture +ref: shpc2025 +description: +semester: Spring 2025 +number: 263-3712-00L +lecturer: Juan Zarate +head-ta: +ta: +assistants: +edoz: +session-time-place: Tue 14:15-16:00, in-person at STD G1. Virtual option for external students. +links: +credits: 2 +--- + +

Overview

+

+ Performance Capture refers to the technology and processes involved in digitally recreating the movements, poses, gestures, appearance, and expressions of a human and its surroundings. + Methods to do so typically use body-worn sensors, RGB and depth cameras, and advanced Computer Vision algorithms to record the intricate details of a performer's movements. +

+ +
+Teaser image for Human-Performance Capture course +
+ +

Objective

+

+ The goal of the seminar is to familiarize students with exciting new research topics in this important area but also to teach basic scientific writing and oral presentation skills. +

+ +

Content

+

+ Performance Capture refers to the technology and process involved in capturing and recreating the movements, gestures, and expressions of a human and its surroundings. + It's a relevant field for various applications, including animation, virtual reality, and video games. + It involves using advanced sensors, cameras, and computer vision algorithms to record the intricate details of a performer's movements, typically focusing on their face, body, clothing, and interactions. + We will also explore the technology and applications behind high-end, multi-view capture stages, as the + Volumetric Capture Lab recently opened. +

+ +

+ Papers from scientific venues such as CVPR, ICCV, ECCV, and SIGGRAPH will be examined in-depth to explore the latest research in the field. + Students present and discuss the papers to extract techniques and insights that can be applied to software & hardware projects. +

+ +

Format

+

+ The seminar is structured to encourage critical reading and discussion of the papers, and the attendance in the weekly meetings is mandatory. + We use a case-study format where all students read the same paper each week but fulfill different roles and hence prepare with different viewpoints in mind ( "presenter", "PhD", and “Journalist”). + The final deliverables include: +

    +
  1. 1x time: 20 Minute presentation as Presenter, giving a short presentation about the paper that you prepare in depth.
  2. + +
  3. 1x time: A4 research proposal as PhD student, proposing a follow-up project for your own research based on this paper
  4. +
  5. 1x time: A4 summary of the discussion as Journalist, writing an article about the the paper that can be understood by the general public
  6. +
  7. Every week: All students come up with an alternative title and three questions/comments about the paper before the start of the seminar
  8. +

+ + +

Slides

+

(use ETH credentials to access the file) + +

+ + + + + + + +