Featuring:
- Texture support for inventory items
- Player avatar improvements (eyes, rotation)
- Persistence of player mode (flying, fast, etc.)
- New items:
- Tools (Pickaxes)
- Saplings
- Ore lumps, ingots
- Blocks
- Tin ore
- Ingot blocks
Minimum required Rust version: 1.42.0
Featuring:
- Texture support
- New items:
- Chests
- Flowers
- Ground with grass
- Copper ore
- Gold ore
- Diamond ore
- FPS limiting
Minimum required Rust version: 1.38.0
Third internal release. Featuring:
- Items
- Player inventory
- Crafting
- Support for game customization/modding,
including custom:
- blocks
- crafting recipes
Minimum required Rust version: 1.35.0
Second internal release. Featuring:
- Map saving and loading
- Configurability via a
settings.toml
file - QUIC based network protocol (using the quinn crate)
- Authentication via password
- Rudimentary player avatars
- Mapgen changes:
- Large macro caves
- Desert biome with cactuses
- Iron ore
- Made ore clusters not 100% filled with the ore
Minimum required Rust version: 1.33.0
Initial (internal) release. Featuring:
- Glium based renderer
- Ability to walk around, jump, collide with scene, ...
- Ability to dig/place multiple types of blocks
- Multiplayer support
- Chat support
- Map generation of a landscape with:
- trees
- water
- caves and coal