Skip to content

Latest commit

 

History

History
79 lines (60 loc) · 1.49 KB

CHANGELOG.md

File metadata and controls

79 lines (60 loc) · 1.49 KB

Changelog

Unreleased

Featuring:

  • Texture support for inventory items
  • Player avatar improvements (eyes, rotation)
  • Persistence of player mode (flying, fast, etc.)
  • New items:
    • Tools (Pickaxes)
    • Saplings
    • Ore lumps, ingots
  • Blocks
    • Tin ore
    • Ingot blocks

Release 0.4 - September 4, 2020

Minimum required Rust version: 1.42.0

Featuring:

  • Texture support
  • New items:
    • Chests
    • Flowers
    • Ground with grass
    • Copper ore
    • Gold ore
    • Diamond ore
  • FPS limiting

Release 0.3 - August 20, 2019

Minimum required Rust version: 1.38.0

Third internal release. Featuring:

  • Items
  • Player inventory
  • Crafting
  • Support for game customization/modding, including custom:
    • blocks
    • crafting recipes

Release 0.2 - April 14, 2019

Minimum required Rust version: 1.35.0

Second internal release. Featuring:

  • Map saving and loading
  • Configurability via a settings.toml file
  • QUIC based network protocol (using the quinn crate)
  • Authentication via password
  • Rudimentary player avatars
  • Mapgen changes:
    • Large macro caves
    • Desert biome with cactuses
    • Iron ore
    • Made ore clusters not 100% filled with the ore

Release 0.1 - January 8, 2019

Minimum required Rust version: 1.33.0

Initial (internal) release. Featuring:

  • Glium based renderer
  • Ability to walk around, jump, collide with scene, ...
  • Ability to dig/place multiple types of blocks
  • Multiplayer support
  • Chat support
  • Map generation of a landscape with:
    • trees
    • water
    • caves and coal