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I'm seeking recommendations/experience/advice on how to approach a client that resumes a game but has lost all it's previous data stanza (JSON 'update'). Is it enough for my server to just hold the last JSON "update", or can I request RemGlk to give me a 'total situation refresh' of all graphics/sound/timer/content lines to get to the 'current state'.
Also I'm pondering the case of multiple clients viewing the same player in multi-cast fashion. What would I send them in a "join the in-progress adventure" so that their representation of the story output is the same (obviously multiple client's should act on timer etc).
Thank you.
The text was updated successfully, but these errors were encountered:
I'm seeking recommendations/experience/advice on how to approach a client that resumes a game but has lost all it's previous data stanza (JSON 'update'). Is it enough for my server to just hold the last JSON "update", or can I request RemGlk to give me a 'total situation refresh' of all graphics/sound/timer/content lines to get to the 'current state'.
Also I'm pondering the case of multiple clients viewing the same player in multi-cast fashion. What would I send them in a "join the in-progress adventure" so that their representation of the story output is the same (obviously multiple client's should act on timer etc).
Thank you.
The text was updated successfully, but these errors were encountered: